Nvidia has officially released GeForce RTX lineup GPUs which comes with some exclusive features. For one, real-time ray tracing is one that will give an extra shine to video games graphics.
Back at SIGGRAPH event, Nvidia CEO Jensen Huang praised the potential of real-time ray tracing. He further said:
Hybrid rendering will change the industry, opening up amazing possibilities that enhance our lives with more beautiful designs, richer entertainment and more interactive experiences. The arrival of real-time ray tracing is the Holy Grail of our industry.
Nvidia also showcased few games which will support real-time ray tracing. Battlefield V, Shadow of Tomb Raider and Control were few games in which real-time ray tracing feature was showcased. In case you missed the live event, watch the trailers here.
Nvidia also listed few games that will take advantage of this feature. Here is a list of all games for now, that will utilize the ray tracing potential of GeForce RTX graphics cards.
- Ark: Survival Evolved
- Assetto Corsa Competizione
- Atomic Heart
- Battlefield V
- In Death
- Final Fantasy XV
- The Forge Arena
- Fractured Lands
- Hitman 2
- Mechwarrior V: Mercenaries
- Metro Exodus
- PlayerUnknown’s BattleGrounds
- Remnant from the Ashes
- Serious Sam 4: Planet Badass
- Shadow of the Tomb Raider
- We Happy Few
It is worth noting that Nvidia mentioned real-time ray tracing feature exclusively for RTX series. This feature will be absent from previous generation of Pascal architecture based GTX 1000 series. In addition to that, only GeForce RTX 2070, RTX 2080 and RTX 2080Ti will support this feature. At this point it is unknown if any other RTX gpu (if shown in future) may support the feature or not.
Share your thoughts with us. Let us know more on real-time ray tracing feature Nvidia offers in latest games. Do you think this will set a new hallmark for video games graphics? Or is it just a minor graphical jump? Let us know more in comments section below.