The Video Game History Foundation (VGHF) has expanded its growing digital archive with one of its most significant preservation efforts to date, adding a massive collection of materials documenting the history of the Electronic Entertainment Expo (E3). Available free through the foundation’s Digital Archive, the new collection gives researchers, historians, and gaming enthusiasts access to thousands of pages of documents, rare videos, photographs, and other artifacts spanning the trade show’s more than two-decade history.
For many years, E3 served as the video game industry’s biggest annual event, where publishers and hardware manufacturers unveiled new consoles, announced blockbuster titles, and showcased upcoming technology. Although the event officially came to an end in 2023, its influence can still be seen in today’s digital showcases hosted by companies like Xbox, PlayStation, Nintendo, and Summer Game Fest.
One of the collection’s largest additions comes from Carolyn Rauch, a founding member of the former Interactive Digital Software Association (IDSA), which later became the Entertainment Software Association (ESA). Rauch, who oversaw E3 planning and operations for much of the event’s lifespan, contributed more than 1,000 pages of historical material, including brochures, press kits, exhibitor documents, panel transcripts, industry reports, event photography, and advertising materials. The archive also preserves documentation from the lesser-known 2007 and 2008 E3 Media & Business Summit, a scaled-back version of the show that replaced the traditional expo for two years.
The archive also includes rare video footage from E3’s earliest years. Donated by developer Anthony Parisi, the collection features hours of recordings from the show’s first four editions, including what VGHF describes as the only known footage of Sega’s surprise Saturn launch announcement and Sony’s famous original PlayStation price reveal, one of the defining moments in gaming history.

Another highlight is a collection of direct gameplay captures and B-roll footage from games before their release. Visitors can view early demonstrations of titles such as Super Mario 64, Star Fox 64, and Crash Bandicoot: Warped, alongside footage of Rare’s unreleased Conker’s Quest, presented in higher quality than previously available.
Beyond game footage, the archive includes a complete set of official E3 directory books, roughly 1,500 pages of the event’s E3 Show Daily publication, and video coverage from now-defunct gaming media outlets that explored parts of the show often overlooked by mainstream reporting, including interviews with notable developers like Jeff Minter.
To accompany the archive, the Video Game History Foundation has also released a new episode of The Video Game History Hour podcast featuring conversations with IDSA founding member Doug Lowenstein and Carolyn Rauch about the creation and evolution of E3. The accompanying VGHF blog also includes commentary from longtime E3 event director Mary Dolaher, who reflects on the show’s history, behind-the-scenes challenges, celebrity appearances, and charitable initiatives.
The E3 archive joins the foundation’s existing preservation projects, including its Game Developers Conference Proceedings Books and Tapes collection. The Video Game History Foundation says additional highlights from the newly added E3 materials will be showcased through its blog and YouTube channel in the coming months. For people looking to donate to the cause, they can head over to the official website and support it.
Related News:
- ESA Announces Return of E3 from 2023, Event Will Take Place In-Person & Digitally
- E3 2022 Officially Cancelled, Digital Event Will Not Take Place Either
What are your thoughts on the brand new collections based on E3 from the Video Game History Foundation? Let us know in the comments section below.




