Sekiro: Shadows Die Twice releases March 22, 2019 on PlayStation 4, Xbox One and PC. The game is developed by FromSoftware, the developers are also well known for Dark Souls series. Sekiro may look like a Tenchu game, but FromSoftware decided not work for a different formula other than a Tenchu sequel.
The gameplay shown below is played by Producer Robert Conkey. The gameplay takes place further away to what was shown in Gamescom version of video. We get to see some more interesting combat mechanics. Also, a giant snake and some interesting boss battle mechanics. Check out the video below.
Sekiro: Shadows Die Twice and Dark Souls game are very much different from each other in a lot of aspects. Dark Souls combat mechanics are not agile and limited to two or three combos. On the other hand, what we have seen so far in Sekiro: Shadows Die Twice, it suggests the game is very much fluid in combat, the player can jump and vault over at certain places. Even, you can resurrect.
Previously at Gamescom, the demo stage revealed few more game mechanics. Among few noticeable game mechanics, the easy-to-get number of resurrections has currently gained attention. Few YouTube channels who focus on FromSoftware games got their hands on of demo and they are not pleased with the frequent resurrection.
However, the demo does not reflect the final version of game and we have good faith in FromSoftware. We expect a polished game with punishing gameplay by March 22, 2019.
What do you think about Sekiro: Shadows Die Twice? The game follows story only formula and totally skips the multiplayer aspect which was very much praised in Dark Souls series. Let us know more your thoughts in comments section below.