Developer Mimimi Games has announced its brand-new title Shadow Gambit: The Cursed Crew which the studio will be self-publishing. Mimimi Games is known for titles such as Shadow Tactics: Blades of the Shogun and Desperados III. Apart from self-publishing the title, Mimimi Games is also aiming to push the Stealth Strategy genre to the next level by introducing magic, supernatural elements, and new exciting features for the genre. You can check out the official cinematic reveal trailer for Shadow Gambit: The Cursed Crew below:
The trailer is surely cinematic, but it does show some really cool gameplay mechanics such as the ability to load enemies into a cannon and shoot them at other enemies. The developer has also shared an additional gameplay trailer for the game detailing the game in detail. You can check it out below:
in Shadow Gambit: The Cursed Crew, you will be joining a ghost ship with a living soul, sailing the Lost Caribbean, and assembling a cursed pirate crew. You will embrace supernatural powers to defy the menacing army of the Inquisition, which stands between you and the mysterious treasure of the legendary Captain Mordechai. Mimimi Games has also announced how they will be making Shadow Gambit: The Cursed Crew as unique as possible when compared with their previous titles Desperados III and Shadow Tactics: Blades of the Shogun. Check them out:
- We go full fantasy for the first time: In our previous games of this genre, player abilities and other gameplay mechanics were often limited by realistic settings. We have a fantasy setting with magic, talking ghost ships and cursed pirates with supernatural abilities now. This gives us a lot of freedom to design meaningful and crazy new mechanics or change existing ones.
- ‘Quicksave and quickload’ as part of the world and narration: The quicksave and quickload mechanic was always a big part of our games. But this time, the fantasy setting of the game allows us to embed this mechanic into the world and narration of Shadow Gambit: The Cursed Crew. Your ghost ship, The Red Marley, grants you the power to manipulate time. Pause time to consider your strategic choices, queue up multiple character actions or capture a memory of every passing moment, to instantly return to if things go south. The characters will even react to you using this feature. And most importantly, it will play a big part in the main plot and overall narration – but we save this one for later.
- More player freedom in a more dynamic, immersive sandbox: Shadow Gambit: The Cursed Crew provides players with more freedom than ever before and allows for non-linear game progression in a more dynamic sandbox. Your ship acts as HUB, where you can plan your next adventures or just hang out with your crew. You can freely choose which mission to tackle or which island to set foot on next, once you have discovered them. You can select different entry and exit points before going ashore – as each island is a unique, hand-crafted sandbox, Moreover, you can freely select your crew members before embarking on each mission. Utilize their abilities in different ways, be stealthy or more head-on in your play style. Players can really carve their own path through the game while defining their playstyle with their own unique solutions.
Mimimi Games is promising more details about the game soon and all game pages across all platforms are now live. The developer will release more trailers, dev diary blog posts, dev streams, and other amazing insights on the game later so keep checking back here as we will be posting regularly about the game. The game is slated for release on PC via Steam and Epic Games Store, Xbox Series X|S, and PS5 in 2023. A confirmed release date will be announced later.
Related:
- Shadow Gambit: The Cursed Crew Showcases Its Biggest Playable Island
- Shadow Gambit: The Cursed Crew Gets New Developer Insight Trailer
- Shadow Gambit: The Cursed Crew Developer Mimimi Games Shutting Down
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