Publisher Secret Mode has announced that the explosive physics playground Instruments of Destruction has not only joined its catalog, but it is also launching on consoles later this year. Originally created by one-man studio Radiangames, Instruments of Destruction is now officially part of Secret Mode as the publisher grows its library of independently published games. Apart from this, Instruments of Destruction is now also heading to PS5 and Xbox Series X|S later this year as Secret Mode takes over the publishing rights.
Check out the new console release announcement trailer below:
Instruments of Destruction was released on PC back in 2024, and comes from the hands of Luke Schneider, founder of Radiangames and former Lead Technical Designer on open-world destruction hit Red Faction: Guerrilla. Bringing his knowledge of destructible environments, Luke developed Instruments of Destruction single-handedly. The game puts you in the shoes of a new member of Sharpe Industries. Sharpe Industries specializes in building giant machines and then using them to destroy everything in a physics-based, highly destructible world.
The game offers 50 carnage-filled challenges in its main campaign. Each mission gives you control of a pre-built machine, and they get progressively difficult. After completing the main campaign, you can jump into 25 additional missions using custom-made vehicles and cause chaos. A Sandbox mode allows you to build your very own machines and take them for a chaotic spin on customizable islands.
The PS5 and Xbox Series X|S versions of Instruments of Destruction will offer all content found on the PC version of the game, including full vehicle customization and some optimizations for making the game better for console gameplay. A confirmed console release date for the game will be announced at a later date. Instruments of Destruction is currently available on PC via Steam.
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Are you looking forward to playing Instruments of Destruction on consoles? Let us know in the comments section below.

