ZeDrimeTim Studio Announces First Project Called Darwin’s Paradox for Consoles and PC

Darwin’s Paradox

ZeDrimeTim Studio has announced its first-ever project for consoles and PC where it has just announced a new platformer, an adventure game called Darwin’s Paradox. Although there are not many details about the new project, this only suggests that the game might be very early in development.

However, the game is said to take influences from genre-leading games like Inside, Limbo, and even Little Nightmares.

It [Darwin’s Paradox] draws its influences from the standards of the genre lead by Playdead studios (Inside, Limbo) or Tarsier Studios (Little Nightmares), and by bringing a new proposal filled with humour, and influenced by the Golden Age of the 1950s science fiction and today’s 3D animation feature films. Developed in the new Unreal Engine 5, it will be released on PC and consoles in 2024.

ZeDrimeTim Studio brings recognized video game professionals in its studio such as Romuald Capron, former studio director of Arkane Lyon (Deathloop, Dishonored), Cédric Lagarrigue, founder and former CEO of Focus Home Interactive publishing, together with two talents, Mika Tanguy and Gilles Aujard, from the world of visual effects in cinema and animation.

Romuald Capron, ex-studio director of Arkane Lyon is part of this adventure as associate and executive producer had this to say about their new project,

After an already quite full career in video games, I wanted to get involved in a project on a human scale. I was immediately attracted by the art direction and gameplay mechanics of Darwin’s Paradox and I’m really excited to help the team at ZeDrimeTim, to turn that vision into a game with a strong identity.

On the other hand, Cédric Lagarrigue, founder of the publisher Focus Home Interactive added,

I have had the good fortune in my career to discover and support studios and their games which, despite their limited budgets, became great hits. Darwin’s Paradox has the ingredients that falls into this category. The excellent playable prototype and the positioning of the studio convinced me to invest in the project and accompany the team in this exciting adventure.

Darwin’s Paradox is being developed on Unreal Engine 5, and will be released on PC and consoles in 2024. Post your comments below.

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About the Author: Salik Shah

An ardent lover for first-person shooter games, Salik has been part of GamesHedge all through its journey. His love for competitive gaming started with Counter-Strike and Call of Duty, and now can be seen lurking in Valorant and Rainbow Six: Siege.

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