Warhammer: Chaosbane Imperial Soldier Skills Guide – All Skills Detailed

Warhammer: Chaosbane Imperial Soldier Skills

In this Warhammer: Chaosbane Imperial Soldier Skills Guide, we will show you all the Skills that are specific to the Imperial Soldier playable character of the game. We will also detail the effects of each Skill, it’s cooldown time, Energy Cost, active duration and Damage Taken.

There are a handful of characters that you can choose to play the game with. However, choosing the right Skills for your character will play a big role in making the fight effective, and making your character strong.

The Imperial Soldier is best in counter-attacking and defense maneuvers. This character class can bring the fight to the enemy and turn the tables on enemy hordes. The name of the Imperial Solder is Konrad Vollen, who uses his shield and military strategies to turn his enemies’ power against them. The more his attackers try to overwhelm him, the more effective he becomes, decimating hordes of the wretched creatures with formidable counter-attacks.

There are many Skills in the game that offer your character special abilities and powers that can be used in combat with the enemies, while other Skills enhance character stats and deal with the environment. Skills are divided into Classes and can be upgraded from Tier 1 to Tier 3.

All the Skills in the game contain both Active and Passive Skills, depending on the type of skills that you choose for your character and to suit your playstyle, you can equip 6 Active Skills and 3 Passive Skills.

Warhammer: Chaosbane Imperial Soldier Skills Guide

Below we have listed all the Imperial Soldier Skills, with their effects and stats.

Basic Skills

All the Basic Skills are listed below, these are also your Energy Regeneration skills which means that the more you use them, the more your Energy gets replenished.

Slash

This skill allows you to perform a wide slashing strike that has a chance to slow enemies. It also generates energy and bonus energy for each enemy hit.

  • Physical Damage: 43
  • Energy Gain: 3%
  • Energy Gain Bonus: +1%

Slash – Superior

This skill will perform a wide slashing strike that has a chance to slow enemies. It also generates energy and bonus energy for each enemy hit.

  • Physical Damage: 48
  • Energy Gain: 3%
  • Energy Gain Bonus: +2%

Slash – Mastered

This skill will perform a wide slashing strike that has a chance to slow enemies. It also generates energy and bonus energy for each enemy hit.

  • Physical Damage: 52
  • Energy Gain: 3%
  • Energy Gain Bonus: +1%

Incisive Breakthrough

This skill will give you advance with powerful slashing strikes. Any damage taken is reduced while the skill is being used. It also generates energy and bonus energy for each enemy hit.

  • Physical Damage: 49
  • Damage Taken: -10%
  • Energy Gain: 3%
  • Energy Gain Bonus: +1%

Incisive Breakthrough – Superior

With this skill you can advance with powerful slashing strikes. Any damage taken is reduced while the skill is being used, while it also generates energy and bonus energy for each enemy hit.

  • Physical Damage: 53
  • Damage Taken: -20%
  • Energy Gain: 3%
  • Energy Gain Bonus: +1%

Incisive Breakthrough – Mastered

This skill will give you advance with powerful slashing strikes. Any damage taken is reduced while the skill is being used, and any damage dealt increases based on counter-attack damage. This skill also generates energy and bonus energy for each enemy hit.

  • Physical Damage: 58
  • Counter-Attack Damage: 22
  • Damage Taken: -10%
  • Energy Gain: 3
  • Energy Gain Bonus: +1%

Shield Smash

With this skill, you can perform a shield strike that increases block chance. Generates energy and bonus energy for each enemy hit.

  • Physical Damage: 54
  • Block chance: +0.5%
  • Energy Gain: 4%
  • Energy Gain Bonus: +1%

Shield Smash – Superior

This skill will let you perform a shield strike that increases block chance. It also generates energy and bonus energy for each enemy hit.

  • Physical Damage: 59
  • Block chance: +0.5%
  • Energy Gain: 4%
  • Energy Gain Bonus: +1%

Shield Smash – Mastered

With this skill, you can perform a shield strike that increases block chance. Any damage dealt increases based on block chance, while it also generates energy and bonus energy for each enemy hit.

  • Physical Damage: 54
  • Block chance: +1%
  • Energy Gain: 4%
  • Energy Gain Bonus: +1%

Advanced Skills

All the Advanced Skills are listed below:

Whirling Slash

This skill allows you to perform a whirling strike that increases block chance for each enemy hit.

  • Energy Cost: 20
  • Physical Damage: 87
  • Block Chance: +1%

Whirling Slash – Superior

With this skill, you can perform a whirling strike that increases block chance for each enemy hit with a chance to   slow them.

  • Energy Cost: 20
  • Physical Damage: 96
  • Block Chance: +1%

Whirling Slash – Mastered

This skill will let you perform a whirling strike that increases block chance for each enemy hit. A percentage of counter-attack damage is added to the damage.

  • Energy Cost: 20
  • Physical Damage: 106
  • Counter-Attack Damage: 54
  • Block Chance: +1%

Shielded Charge

This skill allows you to dash forward in a straight line with shield raised, damaging and slowing enemies. Generates energy for each enemy hit.

  • Cooldown: 10 seconds
  • Physical Damage: 162
  • Secondary Damage: 162
  • Energy Gain: 3%

Shielded Charge – Superior

This skill will let you dash forward in a straight line with shield raised, damaging and slowing enemies that are hit. Increases block chance and generate energy for each enemy hit.

  • Cooldown: 10 seconds
  • Physical Damage: 178
  • Secondary Damage: 178
  • Block Chance: +2%
  • Energy Gain: 3%

Shielded Charge – Mastered

This skill will let you dash forward in a straight line with shield raised, damaging and slowing enemies. A percentage of counter-attack damage is added to the damage dealt. Generates energy for each enemy hit.

  • Cooldown: 10 seconds
  • Physical Damage: 196
  • Secondary Damage: 196
  • Counter-Attack Damage: 27
  • Energy Gain: 3%

Banner of the Empire

This skill will let you plant a banner that grants all players a damage bonus, and a reduction in cooldown time and energy cost. Only one banner can be equipped and active at a time.

  • Energy Cost: 5
  • Cooldown: 5 seconds
  • Damage: +20%
  • Cooldown Time: -20%
  • Energy Cost: -20%
  • Duration: 12 seconds

Banner of the Empire – Superior

This skill will also let you plant a banner that grants all players a damage bonus, and a reduction in cooldown time and energy cost. Only one banner can be equipped and active at a time.

  • Energy Cost: 5
  • Cooldown: 5 seconds
  • Damage: +25%
  • Cooldown Time: -20%
  • Energy Cost: -20%
  • Duration: 16 seconds

Banner of the Empire – Mastered

With this skill, you can plant a banner that grants all players a damage bonus, a counter-attack bonus, and a reduction in cooldown time and energy cost. Only one banner can be equipped and active at a time.

  • Energy Cost: 30
  • Cooldown: 5 seconds
  • Damage: +25%
  • Counter-Attack Damage: +50%
  • Cooldown Time: -20%
  • Energy Cost: -20%
  • Duration: 12 seconds

Break Through the Ranks

This skill will allow you to charge forward with shield raised, damaging and repelling enemies.

  • Energy Cost: 6
  • Energy/sec: 12
  • Physical Damage: 32

Break Through the Ranks – Superior

This skill will let you charge forward with shield raised, damaging and repelling enemies. A percentage of counter-attack damage is added to the damage dealt.

  • Energy Cost: 6
  • Energy/sec: 12
  • Physical Damage: 36
  • Counter-Attack Damage: 27

Break Through the Ranks – Mastered

With this skill, you can charge forward with shield raised, damaging and repelling enemies. Damage taken is reduced while the skill is being used.

  • Energy Cost: 6
  • Energy/sec: 12
  • Physical Damage: 39
  • Damage Taken: -20%

Justice of the Empire

With this sill you can unleash a powerful strike to the ground that damages and slows enemies. Generates energy for each enemy hit.

  • Cooldown: 9 seconds
  • Physical Damage: 216
  • Energy Gain: 1%

Justice of the Empire – Superior

With this skill you can unleash a powerful strike to the ground that lures, damages, and slows enemies. Generates energy for each enemy hit.

  • Cooldown: 9 seconds
  • Physical Damage: 238
  • Energy Gain: 1%

Justice of the Empire – Mastered

This unleashes a powerful strike to the ground that damages, repels, and slows enemies. It also generates energy for each enemy hit.

  • Cooldown: 9 seconds
  • Physical Damage: 131
  • Fire Damage: 131
  • Energy Gain: 1%

Banner of the Order

This skill will plant a banner that reduces damage taken by all players. Only one banner can be equipped and active at a time.

  • Energy Cost: 5
  • Cooldown: 5 seconds
  • Damage Taken: -25%
  • Duration: 12 seconds

Banner of the Order – Superior

Plant a banner that reduces damage taken by all players. Only one banner can be equipped and active at a time.

  • Energy Cost: 5
  • Cooldown: 5 seconds
  • Damage Taken: -30%
  • Duration: 16 seconds

Banner of the Order – Mastered

With this skill you can plant a banner that reduces damage taken by all players and grants them Immunity to control effects. Only one banner can be equipped and active at a time.

  • Energy Cost: 5
  • Cooldown: 5 seconds
  • Damage Taken: -30%
  • Duration: 12 seconds

Taunt

With this skill you can let out a war cry that taunts enemies, forcing them to attack. Increases block chance and decreases damage while blocking. Generates energy for each enemy successfully taunted.

  • Cooldown: 12 seconds
  • Block Chance: +1%
  • Energy Gain: 4%

Taunt – Superior

Let out a war cry that taunts enemies, forcing them to attack. Increases block chance and decreases damage while blocking. Generates energy for each enemy successfully taunted.

  • Cooldown: 12 seconds
  • Block Chance: +1%
  • Energy Gain: 6%

Taunt – Mastered

Let out a war cry that taunts enemies, forcing them to attack. Increases damage and block chance, and decreases damage while blocking. Generates energy for each enemy successfully taunted.

  • Cooldown: 12 seconds
  • Damage: +2%
  • Block Chance: +1%
  • Energy Gain: 4%

Slice

Perform a long slicing strike forwards that has a chance to   slow enemies.

  • Energy Cost: 15
  • Physical Damage: 127

Slice – Superior

Perform a long slicing strike forwards that has a chance to repel and   slow enemies.

  • Energy Cost: 15
  • Physical Damage: 140

Slice – Mastered

Perform a long slicing strike forwards that has a chance to   slow enemies. Killing an enemy has a chance of reducing the Imperial’s current cooldown.

  • Energy Cost: 15
  • Physical Damage: 154
  • Cooldown reduction chance: 50%

Pistolier

With this skill, you can fire off a heavy pistol shot that ignores armour and has a chance to stun enemies. A percentage of the cost is reimbursed if at least one enemy is killed.

  • Energy Cost: 35
  • Physical Damage: 151
  • Fire Damage: 151
  • Armour Piercing: +30%
  • Energy Gain: 20%

Pistolier – Superior

With this skill, you can fire off a heavy pistol shot that ignores armour and has a chance to repel enemies. Stunned or slowed enemies take more damage. A percentage of the cost is reimbursed if at least one enemy is killed.

  • Energy Cost: 35
  • Physical Damage: 166
  • Fire Damage: 166
  • Armour Piercing: +30%
  • Energy Gain: 20%

Pistolier – Mastered

With this skill, you can fire off a massive blunderbuss shot in a wide cone that ignores armour and has a chance to stun enemies. A percentage of the cost is reimbursed if at least one enemy is killed.

  • Energy Cost: 35
  • Physical Damage: 183
  • Fire Damage: 183
  • Armour Piercing: +30%
  • Energy Gain: 20%

God Skills

All the God Skills are listed below:

Sigmar’s Blessing

With this skill, you can call upon Sigmar to be granted bonuses to damage, block chance, energy generation, and immunity to control effects.

  • Cooldown: 40 seconds
  • Damage: +20%
  • Block Chance: +20%
  • Energy Regeneration: +2
  • Duration: 10 seconds

Sigmar’s Blessing – Superior

With this skill, you can call upon Sigmar to be granted bonuses to damage, block chance, energy generation, counter-attack damage, and immunity to control effects.

  • Cooldown: 40 seconds
  • Damage: +20%
  • Counter-Attack Damage: +50%
  • Block Chance: +20%
  • Energy Regeneration: +3
  • Duration: 10 seconds

Sigmar’s Blessing – Mastered

With this skill, you can call upon Sigmar to be granted bonuses to damage, block chance, energy generation, and immunity to control effects.

  • Cooldown: 40 seconds
  • Damage: +20%
  • Block Chance: +20%
  • Energy Regeneration: +4
  • Duration: 14 seconds

Sigmar’s Wrath

With this skill, you can call upon Sigmar to be surrounded by a devastating fiery aura.

  • Cooldown: 50 seconds
  • Fire Damage: 22

Sigmar’s Wrath – Superior

With this skill, you can call upon Sigmar to be surrounded by a devastating fiery aura. Other players within the aura are granted a damage bonus.

  • Cooldown: 50 seconds
  • Fire Damage: 24
  • Damage: +30%

Sigmar’s Wrath – Mastered

With this skill, you can call upon Sigmar to be surrounded by a devastating fiery aura. For the effect duration, meteors rain down, damaging and   slowing enemies

  • Cooldown: 50 seconds
  • Fire Damage: 26
  • Secondary Damage: 5

Passive Skills

All the Passive Skills are listed below:

Bastion Against Corruption

With this Skill, for each enemy nearby, damage dealt is increased and damage taken is reduced.

  • Damage: +2%
  • Damage Taken: -1%

Bastion Against Corruption – Superior

For each enemy nearby, damage dealt is increased and damage taken is reduced. Other players are granted a percentage of this bonus.

  • Damage: +2%
  • Damage Taken: -1%

Bastion Against Corruption – Mastered

With this skill, for each enemy nearby, block chance and damage dealt is increased, and damage taken is reduced.

  • Damage: +2%
  • Damage Taken: -1%
  • Block Chance: +2%

Widom of the Apothecary

This skill reduces Potion cooldown time.

  • Cooldown Time: -25%

Widom of the Apothecary – Superior

This skill reduces potion cooldown time. Other players are granted a percentage of the potion’s healing.

  • Cooldown Time: -30%

Widom of the Apothecary – Mastered

Potion cooldown time is reduced. Using a potion places an item on the ground that heals when picked up.

  • Cooldown Time: -30%

Tireless

Skills with a cooldown generate more energy.

  • Energy Gain: +50%

Tireless – Superior

Skills wit Tireless – Superior h a cooldown generate more energy. Energy regenerates out of combat.

  • Energy Regeneration: +2
  • Energy Gain: +50%

Tireless – Mastered

This skill allows all energy generations to be increased

  • Energy Gain: +50%

Indestructible

This skill increases Block chance

  • Block Chance: +10%

Indestructible – Superior

Not only does this skill increase block chance, but also blocking a hit generates energy.

  • Block Chance: +10%
  • Energy Gain: 5%

Indestructible – Mastered

Block chance is increased. All damage is increased based on block chance.

  • Damage: +5%
  • Block Chance: +10%

Herald of the Empire     

Banners last much longer.

Herald of the Empire – Superior

Banners last much longer. Planting a banner triggers an explosion that damages and   slows enemies.

  • Physical Damage: 11

Herald of the Empire – Mastered

Banners last much longer. You and all players are granted a bonus based on the banner equipped.

  • Damage: +10%
  • Damage Taken: -10%

Defensive Stance

A percentage of counter-attack damage is added to damage from the Counter-Attack skill.

  • Counter-Attack Damage: 27

Defensive Stance – Superior

A percentage of counter-attack damage is added to damage from the Counter-Attack skill. The Counter-Attack skill repels and   slows enemies.

  • Counter-Attack Damage: 27

Defensive Stance – Mastered

A percentage of counter-attack damage is added to damage from the Counter-Attack skill. Counter-attack damage is increased after a charge is used.

  • Counter-Attack Damage: 27
  • Counter-Attack Damage: +20%

Scourge of Pestilence     

Slowed or rooted enemies take more counter-attack damage.

  • Counter-Attack Damage: +100%

Scourge of Pestilence – Superior        

Slowed or rooted enemies take more counter-attack damage. Counter-attack damage ignores a percentage of enemy armor.

  • Counter-Attack Damage: +100%
  • Armor Piercing: +50%

Scourge of Pestilence – Mastered       

Slowed or rooted enemies take more counter-attack damage. When an enemy takes counter-attack damage, all nearby enemies take a percentage of this damage.

  • Counter-Attack Damage: +100%
  • Secondary Damage: 11

Collector’s Guild Skill

All the Collector’s Guild Skills are listed below:

Tomes of Knowledge

All experience gains are increased.

  • Experience Bonus: +10%

Cleanup Team

Gold from loot is increased.

  • Extra Gold: +10%

Master Armorer

Maximum Master Armorer m Health is increased.

  • Maximum Health: +5%

Master Cobbler

Movement Speed is increased.

  • Movement Speed: +5%

Scroll of the Elders

Enemy champions deal less damage and take more damage.

  • Damage: +2%
  • Damage Taken: +2%

Lucky Charm    

Increased chance of finding a higher quality item.

  • Loot Quality: +100%

Passive God Skills

All the Passive God Skills are listed below.

Share Rations

All energy gains are increased.

  • Energy Gain: +25%

Share Rations – Superior

All energy gains of all players are increased.

  • Energy Gain: +25%

Share Rations – Mastered

All energy gains are increased.

  • Energy Gain: +35%

Radiant Purity      

Counter-attack damage is increased based on block chance.

Radiant Purity – Superior

Counter-attack damage is increased based on block chance.

Radiant Purity – Mastered

Counter-attack damage is increased based on block chance.

Divine Judgement

Nearby enemies deal less damage and take more damage.

  • Damage: -10%
  • Damage Taken: +10%

Divine Judgement – Superior

Nearby enemies deal less damage and take more damage.

  • Damage: -15%
  • Damage Taken: +15%

Divine Judgement – Mastered

Nearby enemies deal less damage and take more damage.

  • Damage: -20%
  • Damage Taken: +20%

Blessed Bulwark

All skill cooldowns are increased, but damage taken is reduced.

  • Damage Taken: -10%
  • Cooldown Time: +20%

Blessed Bulwark – Superior

All skill cooldowns are increased, but damage taken is reduced.

  • Damage Taken: -20%
  • Cooldown Time: +40%

Blessed Bulwark – Mastered

All skill cooldowns are increased, but damage taken is reduced.

  • Damage Taken: -30%
  • Cooldown Time: +60%

Sacred Reward

Contributing to the death of a champion grants all players a damage reduction bonus.

  • Damage Taken: -10%
  • Duration: 20 seconds

Sacred Reward – Superior

Contributing to the death of a champion grants all players a damage reduction bonus.

  • Damage Taken: -10%
  • Duration: 30 seconds

Sacred Reward – Mastered

Contributing to the death of a champion grants all players a damage reduction bonus.

  • Damage Taken: -15%
  • Duration: 20 seconds

Fan Skills

All Fan Skills are listed below:

Blessing of Wisdom

All experience gains are increased.

  • Experience Bonus: +5%

Blessing of Wealth

Gold from loot is increased.

  • Extra Gold: +5%

Blessing of Luck

Increased chance of finding a higher quality item.

  • Loot Quality: +50%

Blessing of Brilliance

Increased chance of finding basic fragments.

  • Extra Fragments: +5%

Blessing of Godsend

Increased chance of finding Divine Fragments.

  • Extra Divine Fragments: +5%

Blessing of Bonding

Increased chance of finding Link Gems.

  • Extra Link Fragments: +5%

Headgear Appearance

Changes the visual of an equipped object.

Companion

Increases looting radius.


Read more Warhammer: Chaosbane Guides

This concludes our Warhammer: Chaosbane Imperial Soldier Skills Guide. Feel free to comment below.

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About the Author: Salik Shah

An ardent lover for first person shooter games, Salik has been part of GamesHedge all through its journey. His love for competitive gaming started with Counter Strike and Call of Duty.

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