Saros Trophy Guide – How to Unlock All Trophies

Saros Trophy Guide

This Saros Trophy Guide details all trophies in Saros and explains how you can unlock all of them easily. Getting every trophy in Saros is much easier than it first looks. Thanks to the Carcosan Modifiers and the helpful accessibility settings, most trophies can be earned without too much frustration.

Trophy Guide – Saros

A lot of trophies unlock naturally while progressing through the story, while others only need a little extra attention during your runs. If you explore properly, experiment with different weapons, and replay the biomes a few times, reaching the Platinum should not take too long.

The following are all the trophies that you can unlock in Saros

The Sun is Forever (Platinum)

You will unlock this trophy after collecting every other trophy in Saros. This is the Platinum trophy and unlocks automatically once everything else is completed.

Prophet (Silver)

You need to defeat the Overlord located in the Shattered Rise to earn this trophy. This is a story-related trophy and unlocks naturally after defeating the first main boss.

Bastion (Bronze)

To unlock this trophy, defeat the ruler of the Ancient Depths biome. This is a story-related trophy earned through normal progression.

Rhabdom (Bronze)

You will get this trophy after defeating the Overlord of the Shattered Descent. This trophy is tied directly to the story and cannot be missed.

Legion (Bronze)

Defeat the main boss in the Blighted Marsh area to unlock this trophy. This is another story-related trophy that unlocks naturally.

Architect (Silver)

You can earn this trophy by defeating the Overlord inside the Desecrated Fortress. This trophy is part of the main story progression.

Shepherd (Silver)

Take down the ruler of Acolyte’s Haven to unlock this trophy. This story-related trophy unlocks automatically as you continue through the game.

Priestess (Silver)

Defeat the Cathedral Overlord to receive this trophy. This is a story-related unlock earned during the campaign.

King (Silver)

You will unlock this trophy after defeating the Yellow Shore Overlord. This trophy unlocks automatically after defeating the final boss for the first time.

Never Let Go (Bronze)

Complete the first act of the game to earn this trophy. To unlock it, you need to clear the first five biomes.

Into Yellow (Bronze)

Finish Act 2 to unlock this trophy. After completing the first act, two additional biomes become available. Finish both of them to get this trophy.

The Blazing Throne (Bronze)

Complete Act 3 and finish the main story. You need to clear the final biome and defeat the last boss to unlock this trophy.

Let Go (Gold)

Complete every Epilogue requirement and defeat the King once again. After finishing the main story, more objectives become available. You must complete all Banyan Tree encounters, visit several important locations, and then defeat the final boss again.

Strange is the Night (Bronze)

Enter the Banyan Tree for the first time. As you progress through the story, a portal appears near Sebastian in the Passage. Interacting with it unlocks this trophy.

Shattered Glass (Silver)

Finish every Banyan Tree encounter to unlock this trophy. More Banyan Tree sections appear as you continue through the game, including the final one during the Epilogue. Complete all three encounters to earn this trophy.

Come Back Stronger (Bronze)

Die once during a run to unlock this trophy. This unlocks immediately after your first death.

Relentless (Bronze)

Fire and land 50 Rifle shots in a row without missing. After unlocking the Rifle in the first biome, keep shooting enemies without missing. Stronger enemies and bosses make this much easier because they survive longer.

Approach Vector (Bronze)

Defeat a shielded enemy with an aerial melee attack. When you encounter shielded enemies, jump toward them and use a melee attack in mid-air to unlock this trophy.

Break the Cycle (Bronze)

You need to absorb 2021 projectiles using the Shield. This trophy should unlock naturally since you constantly absorb enemy attacks throughout the game.

Second Chance (Bronze)

To get this one, use the Second Chance ability for the first time. Unlock the upgrade from the Armor Matrix and then die during a run to activate it.

Enforcer (Bronze)

You need to damage 7 enemies within 5 seconds using Handcannons. A Ricochet Handcannon works best because the shots can pass through multiple enemies at once.

Catch and Release (Silver)

Fill all 3 Power bars with the Shield, then defeat an enemy using a Power Weapon. Absorb blue projectiles until all Power bars are full, and then use a Power attack to finish an enemy.

Broadside (Bronze)

You have to beat 5 enemies with a single Prominence blast. Later in the game, you will encounter rooms filled with weaker flying enemies. Use the blast in the middle of a group to unlock this easily.

Atrophy (Bronze)

You need to damage 5 enemies at the same time using Dispiritor projectiles. Use the Dispiritor against grouped enemies so the damage-over-time effect spreads across all of them.

All Shall Bow (Bronze)

You need to hit 3 enemies at once using Crossbows. Once you unlock the Repeater Crossbow in the third biome, use its Alt-Fire attack since the split projectiles can hit several enemies together.

Soltari R&D (Silver)

Unlock and use every Trait and Variant connected to one weapon. Focus on using a single weapon type repeatedly and collect higher proficiency versions until all Traits and corrupted Variants become available.

Vicious Circle (Bronze)

You have to damage 4 enemies within 2 seconds using Chakrams. The Chakram weapon can bounce between enemies quickly. Use it against large groups and activate the Alt-Fire to make this trophy easier.

Carcosan Conqueror (Bronze)

Defeat 10 Alpha enemies to unlock this trophy. Alpha enemies appear regularly during later runs, so this trophy should unlock naturally before finishing the game.

Radiance (Bronze)

You have to damage 3 enemies at once using the Illumine. Fully charge the Illumine beam and move it across multiple enemies before the attack ends.

Bullet Paradise (Silver)

You need to defeat 1,995 regular enemies. This trophy is cumulative and should unlock naturally while working toward 100% completion.

Eclipse’s Gift (Silver)

You need to collect 70 Halcyon throughout the game. Halcyon can drop from Alpha enemies or appear inside special containers. Always collect it whenever possible.

Reinforced Carapace (Silver)

You need to collect 20 Integrity Augments. Explore side paths and Nightmare Strands carefully because Integrity Augments are commonly hidden there.

Angle Of Attack (Bronze)

You can get this by defeating an enemy using a ricochet Nova Lance shot. If your Nova Lance has the ricochet trait, bounce a shot off a nearby wall into a weakened enemy.

Overdriven (Bronze)

Defeat 30 enemies using Overdrive during one cycle. Instead of saving Overdrive for bosses, use it frequently against enemy groups throughout your run.

Fatal Triptych (Silver)

You unlock this by dying 3 times during the same cycle. Nightmare Strands are useful for this trophy because your Second Chance ability can recharge between deaths.

Vincible (Bronze)

You can get this one by completing a biome without using the Shield. The third biome is the easiest place for this challenge because it is shorter and easier to rush through quickly.

War Within (Silver)

You can get this by reaching maximum Corruption and surviving. Enable the Trial Modifier that converts damage into Corruption, then continue taking damage without lowering your Corruption level.

Carcosan Cartographer (Bronze)

Complete 33 expeditions while using Carcosan Modifiers. Enable any Protection or Trial Modifier and continue finishing biome runs until you reach 33 completed expeditions.

Untouchable (Silver)

Finish an entire biome without taking any direct non-Corruption damage or losing your Adrenaline meter. The third biome is the best place for this trophy. Use the Repeater Crossbow and focus more on dodging than fighting.

Never Enough (Bronze)

Finish collecting 20 Halcyon in the Yellow Shore biome. The final biome contains many Halcyon pickups, but because there is no tracker, you may need several runs before unlocking this trophy.

Full Arsenal (Silver)

Unlock every Main Weapon and Power Weapon and defeat 25 enemies with each. There are 15 Main Weapons and 4 Power Weapons in total. Use every weapon regularly and check the Databank percentages to track your progress.

Spread the Cost (Bronze)

You need to land 7 Shotgun blasts in a row with perfect pellet accuracy to unlock this trophy. The Horde Shotgun is the best weapon for this challenge because its Alt-Fire tightens the spread and improves accuracy.

Nightmare Strands (Gold)

Complete every Nightmare Gate at least once to earn this trophy. Each starting biome contains one Nightmare Gate. Finish every gate one time to unlock this trophy.

Fall From Grace (Bronze)

Use the environment itself to kill an enemy without firing any weapon. In the final biome, stagger flying enemies near ledges or gaps so they fall to their deaths.

Countermand (Bronze)

Stagger two enemies at the same time using a single Parry. Group enemies together and parry one of their projectile attacks so multiple enemies are staggered at the same time.

That is all for this guide. Additional Saros guides are linked below:

This concludes our Saros Trophy Guide. If you want to add anything to this guide, feel free to use the comments section below.

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About the Author: Abdullah Omer

Abdullah is a mobile-focused gamer who enjoys PUBG Mobile and WCC3, with a growing interest in PC titles like PUBG PC and Valorant. He enjoys writing helpful guides to make challenging game moments easier for players.

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