Gordian Quest Full Release Brings Act 4, Endless Mode, New Hero and More

Interview: Mixed Realms

Mixed Realms has announced the full release its party-based RPG deck-building game, Gordian Quest, as it left Steam Early Access last month. The full release of the game has not added Act 4, Endless Mode, a new hero, new item classes, and plenty of balance and bug fixes.

Watch the gameplay trailer of Gordian Quest below:

An epic deckbuilding RPG inspired by old-school classics like Ultima and D&D, using modern gaming concepts like roguelite elements and turnbased strategic combat. Lead and nurture parties of heroes. Forge bonds and discover new skills among them. Guide them to unravel the curses laid upon the lands.

If you are familiar with deck-builder and strategy games, Gordian Quest brings vast build options and hero customizability in the various game modes it offers. In addition, newcomers will get to enjoy the familiar turn-based RPG mechanics and the charismatic anime-like art style.

Talking about the full release of Gordian Quest, the Game Director Chalit Noonchoo had this to say,

We’re excited to see the positive response from reviewers so far and look forward to seeing players experience all that Gordian Quest has to offer. The support and feedback we received from our community during Early Access have been instrumental in helping us to build a game that we hope will attract as well as satisfy lovers of the genre. Moving forward, our goal is to focus on further improving the game post-launch to make it as close as can be to the perfect deck-building RPG experience

Key Features:

  • Unique card progression system: A blend of the customization opportunities of action-RPGs with thoughtful deck-building.
  • Variety of heroes: Recruit ten heroes, each with their own unique class, skills, and playstyle to form a party of three and bring to the adventure. Play as the Swordhand, Cleric, Ranger, Scoundrel, Spellbinder, Druid, Bard, Warlock, Golemancer, or the Monk.
  • Hundreds of skills: The large variety of passive and active skills that can be deployed during turn-based battles allows players to discover and formulate their favorite combos.
  • Choices matter: Shape the course of your adventure with critical decisions and dice rolls.
  • Synergy system: Build up synergy between pairs of heroes through interactions in game, allowing them to perform team combos.
  • Multiple game modes: A variety of ways for players to experience and replay the game – a rogue-lite Realm Mode, a longform Campaign and Adventure Mode, and a 2 player PvP mode.
  • Customizable difficulty: Five levels of challenge ranging from Easy to Torment, plus togglable permadeath options that allow players to tailor their journey to their preference.
  • High replayability: Procedurally generated maps, dungeons, and randomized hero skills make each playthrough unique, and players will get rewarded across multiple game modes. Players can expect each run to last about half an hour in Realm Mode, to more than 30 hours of gameplay in the longform modes.

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About the Author: Salik Shah

An ardent lover for first-person shooter games, Salik has been part of GamesHedge all through its journey. His love for competitive gaming started with Counter-Strike and Call of Duty, and now can be seen lurking in Valorant and Rainbow Six: Siege.

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