Dragon’s Dogma 2: Best Starter Vocations

Dragon's Dogma 2 Best Starter Vocations

When you first start playing Dragon’s Dogma 2, you will need to select a Vocation that will allow you to play according to your desired playstyle. While starting as a Fighter or Mage is recommended, keep reading to find out which starter vocations are the most suitable, why they’re great choices, and what options you have as a beginner in this Dragon’s Dogma 2 guide!

Best Starter Vocations in Dragon’s Dogma 2

Out of the four starting vocations, the table below gives you a good picture of what you can expect from each vocation right from the start of the game:

Best Starter Vocations
Vocation Type of Build Description
Fighter Best Equipped with a sword and shield that offers good offense and defense capabilities.
Mage Best Equipped with spells that offer magick offense, support for the party, and debuffs on enemies.
Thief Good Strong melee vocation with powerful offense and skills, but some skills are a bit hard to master.
Archer Good Archers offer frontline support with its long-range attacks. Needs proper skill for aiming when fighting monsters with weak points.


The Fighter is a good choice for beginners because it’s strong in both offense and defense. It comes with a sword for attacking enemies nearby and a shield for blocking or deflecting enemy attacks. While the Fighter doesn’t have magic abilities, you can balance this by assigning your Pawn the Mage Vocation. This will give you healing, weapon enhancements, and magic attacks.

In the game, each vocation has unique stat growth. For instance, the Fighter gets stronger in physical attack and defense as it levels up, which is useful if you decide to switch to the Warrior or Mystic Spearhand vocations later on.


Instead, picking the Mage job is excellent for adding magical attacks to help the team, giving healing, making weapons stronger, and causing negative effects on enemies! When someone picks the Mage job, their magical powers and ability to resist magic get better as they level up more than other skills. This is really helpful for both the Sorcerer and Magic Archer, as they rely on magic for their attacks.


Thieves are quick and flexible fighters. They can climb monsters faster than other types of fighters. Their abilities can quickly defeat monsters and enemies, but some skills are more challenging to learn. Sometimes you might miss a skill and use up your energy, but practicing regularly is the best way to improve.

Archers (Ranged Support)

Archers can help the fighters at the front and are good at hitting flying enemies. But to use them well, you need to aim carefully, especially when shooting big monsters with sensitive spots on their bodies.

Check out the guides below if you require additional help with Dragon’s Dogma 2:

This concludes our guide on the best starter vocations in Dragon’s Dogma 2. If you want to add anything to this guide, feel free to use the comments section below.

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About the Author: Michelle Siddiq

Guides Editor at GamesHedge, Michelle enjoys playing RPGS like Witcher titles and SoulsBorne among many others like retro games and indie titles. Currently replaying Alan Wake Remastered because why not!

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