Anshar Studios and Untold Tales have announced the release date of their choice-driven, cyberpunk noir detective RPG, Gamedec. The game will release on 1 July 2022 on the Nintendo Switch.
The game was originally launched on PC last year, where it received multiple rewards and praise for its level of choice and freedom, similar to actual pen and paper RPGs.
Watch the game’s release date trailer below:
Gamedec is a single-player cyberpunk isometric RPG. You are a game detective, who solves crimes inside virtual worlds. Use your wits to gather info from your witnesses and suspects, getting to the bottom of deceptive schemes. The game continually adapts to your decisions and never judges.
The single-player, non-combative is a detective thriller that is set in a dystopian cyberpunk Warsaw City. As society escapes to virtual worlds that are consuming everything for business and pleasure, the need to root out criminals, scammers, and opportunists will require your special skills. You are a detective in Gamedec who has to solve crimes inside these bizarre and varied virtual worlds.
Key Features:
- Games within a game – Each virtual game world you are tasked to go into has its own set of rules and norms. Each new case will take into a new game world with its own variety of game mechanics, creating a slew of games within the game itself.
- Be your own detective – Multiple skills and abilities allow you to be a true detective. Use your cunning to identify witnesses and suspects. Question and interrogate NPCs to gather intel and access different dialogue options depending on your choices. Use your Codex and Deduction tools to unscramble facts, pick evidence and create your theory of what you believe really happened. And when all is said and done, decide according to your own ethics and integrity.
- Wildly branching narrative – Each case has multiple conclusions and it’s up to you to decide which actions to take. The consequences can be immediate, long-term, or even hidden. Morality is a thing of the past and no actions will be judged as “the bad choice”. There are no fail states on investigations, just different outcomes. Say a client hires you to uncover their blackmailer, only you discover the man paying you is just as shady. Do you follow through and expose the blackmailer or team up with them to exhort your client? Or maybe you double-cross both of them, selling the info on the black market? Your choices here can then impact what options become open or closed to you in the next cases.
- You are the sum of your choices – Every game detective has a different past and backstory. Which you pick and what attributes you apply in the character creator already change the course of your story and investigations. In Gamedec the story and your character continually evolve based on your choices. Unlock a deep skill tree of traits and abilities based solely on actions you take in previous cases.
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