Dead Cells – Hidden Areas Guide – All Hidden and Secret Areas Detailed

Dead Cells - Hidden Areas Guide

In Dead Cells, there are many hidden areas that you can explore. This Dead Cells – Hidden Areas Guide will show you every hidden place you can find in the main areas of the game. Other than the standard game path, there are several other areas with new enemies and items. These bonus paths lead you to a different location if you can access them with a rune.

Dead Cells is a rouge-lite, Castlevania- inspired action platform game that is developed by Motion Twin. Dead Cells is a 2d combat game with tough bosses and enemies that you have to fight through. The game is currently available for Nintendo Switch, Playstation 4 and Xbox One.

Dead Cells Hidden Areas – Detailed Guide

Below we have listed how where you can access all the hidden areas in the 13 main areas of Dead Cells. In some cases, to open a door to the hidden region, you need a rune to get through.

Prison Quarters

There are two exits from this region. One is the Standard path that leads to Promenade of the Damned. While the special path leads you to Toxic Sewers. For the Toxic Sewers path you need the Vine Rune power.

Promenade of the Damned

The first is the tandard path that leads to Ramparts; it requires no rune. The second path takes you to Ossuary which for which you need the Teleportation Rune Power. The third leads to Prison Depths and it requires the Spider Rune Power

Toxic Sewers

There are two exits from this area. the first is a Standard path that leads to Ramparts and requires no runes. The other path leads to Ancient Sewers that requires Ram Rune Power.

Ramparts

This region has two exits. First is the Standard path that leads to Black Bridge and requires no rune. The other path leads to Insufferable Crypt and it requires 3 Boss Source Cells.

Prison Depths

This region has a standard path leading to ossuary and requires no runes.

Ancient Sewers

This Region exits through a standard path leading to Insufferable Crypt and requires no rune.

Ossuary

This is another region with only a Standard path that leads to Black Bridge and requires no rune.

Insufferable Crypt

There are two paths in this region. First is the standard path that leads to Stilt Village and requires no runes. The other path leads to the Slumbering Sanctuary that requires a Spider rune.

Stilt Village

There are only two paths in the region. The first is the standard path that leads to the Clock Tower and require no rune. The second path leads to Graveyard and requires a Spider Rune.

Slumbering Sanctuary

There are two paths in this region. First is the standard path that leads to Clock Tower and requires no rune. The other path leads to Forgotten Sepulcher which is also a standard path that requires no rune.

Graveyard

This region has one standard path that leads to Forgotten Sepulcher that requires no rune.

Clock Tower

This region has one standard path leading to Clock Room and it requires no rune.

Forgotten Sepulcher

This has one standard path that leads to the Clock Room to the time Keeper Boss and it requires no rune.

Clock Room

This is where the Time Keeper boss resides. The standard path after the boss leads to High Peak Castle and it requires no rune..

High Peak Castle

This path leads to the Throne Room where the Hand of the King boss resides. This path requires no rune.

This concludes our Dead Cells – Hidden Areas Guide. If you want to add anything to this guide, feel free to use the comments section below.

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About the Author: Salik Shah

An ardent lover for first-person shooter games, Salik has been part of GamesHedge all through its journey. His love for competitive gaming started with Counter-Strike and Call of Duty, and now can be seen lurking in Valorant and Rainbow Six: Siege.

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