Apex Legends Weapons Guide – All Weapons List and Stats

Apex Legends Weapons Guide

In this Apex Legends Weapons Guide, we will show you all the weapons that are in the game and what their features and stats. There are a variety of weapons ranging from pistols, assault rifles and sniper rifles. All of which are detailed in this guide.

There is a wide variety of weapons available in the game. The weapons range in categories of Pistols, Assault Rifles, Shotguns, SMGs, LMGs, and Sniper Rifles. We will also highlight their damage stats and how many attachment slot each weapon has.

Apex Legends Weapons Guide

Below we have listed all the weapons in the game, with their damage stats, and brief detail of its gameplay experience.

Pistols

Here are all the pistols that are in the game.

P2020

This is a pretty basic and standard semi- automatic pistol in the game, that comes in very handy especially at the beginning of the round when opponents are most likely without any armor. It uses light ammo rounds and can hold 10 rounds in a clip.

This weapon deals 12 body and 18 headshot damage, while it has a Optic attachment slot and a Mag attachment slot.

RE-45 Auto

This is a fast shooting pistol that deals low damage, but makes it up for the amount of bullets that it can spray in a short time. It has  some recoil that is not terrible to manage, and can shoot up to 15 rounds using light ammo rounds.

This weapon deals 11 body and 16 headshot damage, while it has a Barrel attachment slot, an Optic attachment slot and a Mag attachment slot.

Wingman

This is a typical Desert Eagle type weapon in the game that deals heavy amounts of damage per shot. It uses heavy ammo rounds and can hold up to 6 bullets in a clip.

This weapon deals 45 body and 90 headshot damage, while it has a Optic attachment slot, a Mag attachment Slot and a Hop-up attachment slot.

Sub Machine Guns

Here are all the SMGs that are in the game:

Alternator SMG

This is a slow speed SMG, that looks almost like a pistol. It uses light ammo rounds and can hold up to 16 rounds in a clip.

This weapon deals 13 body and 19 headshot damage, while it has a Barrel attachment slot, an Optic attachment slot, a Mag attachment slot, and a Stock attachment slot.

R-99 SMG

This is fast bullet spraying SMG that deals low damage, but make up for it in speed. It takes light rounds and can hold up to 18 rounds in a clip.

This weapon deals 12 body and 18 headshot damage, while it has a Barrel attachment slot, an Optic attachment slot, a Mag attachment slot, and a Stock attachment slot.

Prowler Burst PDW

This is a burst SMG that fires a burst of 5 rounds per in one go. it uses heavy ammo rounds and can hold up to 20 rounds in a clip. This gives you 4 total burst shots that can deal decent amount of damage if you succeed in landing most of the shots.

This weapon deals 14 damage on body (70 in total if you land all shots) and 21 damage on headshots (105 in total if you land all shots), while it has a Hop-up attachment slot, an Optic attachment slot, a Mag attachment slot, and a Stock attachment slot.

Volt SMG

The brutal and fully automatic Volt Rifle uses the Mythic Energy Ammo and fires at a 720 rate of fire, dealing 204 damage per second, thanks to its speed.

Each round from the Volt will deal 26 damage to the head, 17 to the body, and 14 to the leg. The weapon has a barrel stabilizer slot, extended energy mag slot, optic slot, and a standard stock slot.

C.A.R. SMG

The very recently added C.A.R SMG uses heavy round slots and fires a rapid 930 rounds per minute. However, it has a lot of recoil, where your spray will almost always shoot upwards in full auto. You can equip attachments, though it still requires precise hand movement for a better spray of bullets.

The weapon deals 20 head damage, 13 body damage, and 10 damage to the legs.

Light Machine Guns

Here are all the LMGs in the game:

M600 Spitfire

This is a very decent LMG option in the game with decent accuracy. It deals a good amount of damage and can hold up to 35 rounds in a clip, using heavy ammo rounds. Though being an LMG, it does take longer to reload this weapon

This weapon deals 20 body and 40 damage on headshots, while it has a Barrel attachment slot, an Optic attachment slot, a Mag attachment slot, and a Stock attachment slot.

Devotion LMG

This is s a very unique LMG in the game, where the longer you hold the trigger, the faster it speeds up it fire rate. It requires energy ammo rounds and can be good to just spray onto enemies. This weapon might be good for vehicles or a group of enemies close by that can be shot in one go, but seems slightly impractical right now especially when there are no vehicles in the game, and that it takes some time to get up to speed with its fire rate.

This weapon can hold up to 44 rounds in a clip, it deals 17 body damage, and 34 headshot damage, while it has a Barrel attachment slot, an Optic attachment slot, a Hop-up attachment slot, and a Stock attachment slot.

L-Star EMG

The fully automatic, energy ammo using L-Star will fire at 600 rpm without having to reload if it doesn’t overheat. The overheating mechanic happens only when you pin the trigger and continuously spray down bullets. This can be countered with an extended Energy Mag allowing the weapon to overheat much slower than in it stock condition.

The L-Star deals 17 body damage, 26 head damage, and 14 damage to the legs. You can attach a Standard Stock and a Barrel Stabilizer to this weapon to laser down targets with improved accuracy.

Rampage LMG

The Rampage is an interesting weapon that looks like a normal weapon at first, but can be significantly powerful if you charge it with a Thermite Grenade. If you have a Rampage, look to add more Thermite Grenades in your inventory to charge up the weapon, and increase the fire rate by 30%

The Rampage takes Heavy Rounds and comes with all the common attachment slots like the Barrel Stabilizer, Extended Mag, Optics, and Standard Stock. IT deals 26 Body damage, 22 Leg damage, and 39 Head damage.

Shotguns

Here are all the shotguns in the game:

EVA-8 Auto

Though this weapon deals less damage, it is quite forgiving if you aim is not so good with its automatic shots. It takes shotgun shells and can hold up to 8 rounds in a clip. This weapon is good to keep a lock on the trigger and shoot all 8 rounds in one go.

This weapon deals 63 body and 90 headshot damage, while it has a Optic attachment slot, and a Mag attachment slot.

Peacekeeper

This is a pretty standard lever action shotgun that can shoot up to six rounds in a full clip before reloading is required. It takes shotgun shells to reload the weapon, and deals high amounts of damage as there are about 11 pellets in one round.

This shotgun deals 110 body damage, and 165 headshot damage, while it has a Hop-up attachment slot, an Optic attachment slot, a Mag attachment slot.

Mastiff Shotgun

This is a very powerful semi-auto shotgun weapon in the game, and the way it is shown, it looks to be some kind of a legendary weapon. the pellets fired from each round are spread in a straight horizontal line, as opposed to your typical circular cluster of pellets from a regular shotgun.

This weapon deals 144 body and 288 headshot damage and has no slots to add any attachment onto it.

Mozambique Shotgun

This is a very unique pistol style shotgun that fires three shots of shotgun rounds. It deals 45 body and 66 damage on headshots, whit it has a Optic attachment slot and a Mag attachment slot.

Assault Rifles

Here are all the assault rifles in the game:

VK-47 Flatline

This is a standard full-auto assault rifle that deals heavy damage in a 20 round magazine. It takes heavy ammo rounds to reload this weapon.

This weapon deals 16 body damage and 32 headshot damage, while it has an Optic attachment slot, a Mag attachment slot, and a Stock attachment slot.

Hemlok Burst AR

This is a burst assault rifle that shoots three rounds of fire that can deal decent amounts of damage. it takes heavy ammo rounds and holds 18 bullets per clip.

This weapon deals 18 damage on body (54 total if you land all bullets), and 24 headshot damage (72 total if you land all bullets), while it has a Barrel attachment slot, an Optic attachment slot, a Mag attachment slot, and a Stock attachment slot.

Havok

Havok is one of the best Ars you can get in the game, provided you get the right hop-up attached to it. In its stock state, the weapon takes a second to spool up before firing shots, as this can be off-putting for players in combat. This is where it is absolutely necessary to get the Turbocharger hop-up on the Havoc which completely removes the charge up time, immediately spraying bullets the moment you press the trigger.

The weapon uses Energy Ammo and comes with all the attachment slots like the Extended Mag, Optics, Stock, and Hop-up slot. It deals 18 body damage, 32 head damage, and 15 damage to the legs.

R-301 Carbine

This is a mix between an SMG and an Assault rifle, as it is accurate but deals low damage because of it using light ammo rounds. This weapon can hold 18 rounds in a clip.

This weapon deals 14 body and 28 headshot damage, while it has a Barrel attachment slot, an Optic attachment slot, a Mag attachment slot, and a Stock attachment slot.

Marksman Rifles

Here are all the Marksman rifles in the game:

30-30 Repeater

The 30-30 Repeater is a Marksman Rifle that uses Heavy rounds and reloads using lever action after every shot. Though slow, it can be charged up to increase its damage output, while pairing it with the Shatter Caps Hop-Up to effectively make it a shotgun for close-range combat.

You can attach an Extended Mag, Option, and Sniper Stock to make the weapon more accurate, while it deals 74 Head damage, 42 Body damage, and 36 Leg damage in its stock condition.

Bocek Compound Bow

The Bocek Bow was another late addition to the game when it was introduced in Season 9 of Apex Legends. The weapon is mostly found during the early stages of the game and can come in handy when there aren’t many weapon choices around you. It is highly accurate and can take down an opponent with a few shots, especially if the opponent is also pretty fresh and without high-tier gear.

The Bocek takes Arrows to fire single shots, while you can add the Deadeye’s Tempo Hop-Up to reduce the time needed to charge the arrow, and the Shatter Caps Hop-Up to make the bow act like a shotgun. The best part is that you can attach both the hop-ups at the same time on a single weapon.

The Bocek deals 25 body damage, 31 head damage, and 20 leg damage

G7 Scout

This semi auto sniper rifle deals decent amounts of damage and can fire at a relatively quick speed. However, it uses light rounds and the damage is not so great compared to other rifles in the game. a full clip can hold up to 10 round in this weapon

This weapon deals 30 body and 60 headshot damage, while it has a Barrel attachment slot, an Optic attachment slot, a Mag attachment slot, and a Stock attachment slot.

Triple Take

This weapon is unique in a sense that it fires three projectiles in one shot in a horizontally straight line. Our guess is that it is supposed to be a very long range sniper rifle that guarantees that you at least land one shot if your aim is not so accurate towards a moving target.

It uses energy ammo rounds and can hold up to 5 rounds in a clip. This weapon deals 69 body and 138 headshot damage, while it has an Optic attachment slot, a Hop-up attachment slot, and a Stock attachment slot.

Sniper Rifles

Here are all the sniper rifles in the game:

Longbow DMR

This is a standard semi-auto sniper rifle in the game dealing more damage than the G7 Scout and can fire 5 rounds from a full magazine, and has 5 attachment slots on it.

This weapon deals 55 body and 110 headshot damage, while it has a Barrel attachment slot, an Optic attachment slot, a Mag attachment slot, a Hop-up attachment slot, and a Stock attachment slot.

Charge Rifle

The Charge Rifle is another decent weapon that you can use long-range or medium to close range. This weapon fires a sustained laser that deals damage in two parts. In the first stage, it fires a beam at the target that deals damage, but then follows up with a boosted shot that significantly deals more damage.

You can effectively take down a target provided that you keep the beam straight on the target in both the damage stages. The only thing you have to be wary of is the damage drop-off due to range.

The Charge Rifle can have sniper optics and a sniper stock attached to it to increase its accuracy and to give you sight range, and it takes Sniper Ammo to fire. The weapon deals 45 damage to body, 56 to head, and 45 to legs in its final charged shot.

Sentinel

Sentinel is another really good Sniper Rifle after Kraber that has the most satisfying shot sound when charged with Shield Cells. It works like a regular sniper rifle but can be amped up with two Shield Cells that will increase the damage output by 25%.

You can also attach the Deadeye’s Tempo Hop-up to this weapon to increase the rate of fire. The Sentinel uses Heavy Ammo 70 damage to the body, 140 to the head, and 63 to the legs. When charged with the Shield Cells, it deals 88 damage to the body, 176 damage to the head, and 79 damage to the legs

Kraber .50-Cal Sniper

This is a legendary bolt action sniper rifle that deals massive damage. it is a typical one shot sniper rifle like in most battle royale games that are primary long range weapons. This weapon comes with 8 rounds and holds 4 bullets per clip. It also comes with variable 6x to 10x optic scope.

This weapon deals 125 body and 250 headshot damage, while it has no slots for any attachment.


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This concludes our Apex Legends Weapons Guide. Feel free to comment below.

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About the Author: Salik Shah

An ardent lover for first-person shooter games, Salik has been part of GamesHedge all through its journey. His love for competitive gaming started with Counter-Strike and Call of Duty, and now can be seen lurking in Valorant and Rainbow Six: Siege.

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