Ubisoft has announced that veteran Game Designer Fawzi Mesmar is joining Ubisoft as the newest Vice President of Editorial. Fawzi Mesmar has more than 18 years of experience in the video game industry. He was working previously at DICE as Head of Design and has plenty of AAA companies in his portfolio such as King, Gameloft, and Atlus.
Fawzi is based in Sweden and will report directly to Ubisoft’s Chief Creative Office Igor Manceau. As a member of Ubisoft’s Editorial department, he will work closely with Ubisoft’s worldwide production team to shape the future of Ubisoft’s creative direction over a vast portfolio of games and franchises.
Fawzi will also work as a partner with teams across Ubisoft to ensure that they are including diverse perspectives throughout the production process and enriching entertainment experiences for all players. Fawzi comes to Ubisoft after nearly two decades of experience leading cross-expertise teams at various companies. Over his career, he has worked and contributed to more than 20 titles spanning a wide variety of genres and franchises.
His most prominent titles include Battlefield, Star Wars: Battlefront, Persona, and Candy Crush. He is also the author of Al-Khallab on the Art of Game Design which is one of the first Arabic language textbooks on game design. On joining Ubisoft, he comments:
I am excited to work with talented teams across Ubisoft to nurture our collective creativity and co-build the future of Ubisoft’s games. Ubisoft brings together many of the most creative minds in video games, and I look forward to supporting them in their work to deliver players truly meaningful entertainment experiences.
Back in February 2021, Ubisoft hired Bio Jade Granger as a fellow Vice President of Editorial and in September, Igor Manceau was hired as Chief Creative Officer. Fawzi is the latest addition to Ubisoft’s Editorial team. Igor also commented:
Fawzi is one of the industry’s most respected game designers and has a strong track record of uniting teams across various projects, expertise, and backgrounds. We are delighted to welcome him to the Editorial department and I’m confident he will develop strong partnerships with teams across Ubisoft. His expertise will help us to continue uniting around a shared vision, strengthening and growing our broad portfolio of games, and providing players enriching, memorable experiences.
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