Hit Indie 2D Fighting Game Them’s Fightin’ Herds To Launch on Consoles This Autumn

Them’s Fightin’ Herds

Modus Game has announced the console version launch of its hit indie 2D fighting game, Them’s Fightin’ Herds, this Autumn. The game will release on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Nintendo Switch.

The announcement was made alongside a new trailer that showcased a herd of audacious animals delivering devastating combos. Check it out below:

Them’s Fightin’ Herds is a 2D fighting game featuring a cast of adorable animals designed by acclaimed cartoon producer Lauren Faust. Beneath the cute and cuddly surface, a serious fighter awaits!

Tussle in Arcade and Local Versus Modes, practice in Tutorial and Training Modes, then dive into the game’s many online matchmaking features to test yourself against players from around the world. Or explore an episodic Story Mode that blends top-down adventure with fighting game combat challenges

The game is already available on PC via Steam and is a four-button, 2D fighting game that features a cast of characters that are designed by Lauren Faust (producer and developer for My Little Pony: Friendship is Magic; creator, director, and developer for Super Best Friends Forever).

The game will also be shown in action at this year’s Combo Breaker which begins tomorrow from May 27-29, where players will go head to head in a community-driven competition. Combo Breaker is an annual fighting game tournament that is held in Chicago, IL, and is the third largest fighting game event in the world.

Them’s Fightin’ Herds

Combat Features:

  • 4-Button Fighting – A (Light), B (Medium), C (Heavy), D (Magic).
  • Magic System – Emphasize your character’s special abilities through a dedicated button and unique resource.
  • Enhanced Super Attack – Spend an additional bar of meter during your super for a bonus utility effect.
  • Juggle Decay – An infinite-prevention system that increases a character’s gravity the longer they stay in a combo, managing combo length without imposing hard limits.
  • Dynamic Music System – Rockin’ character themes adapt in the heat of the battle to make every fight feel like a clash of champions.
  • Rollback Netcode – Battle across the globe with little to no input delay with the power of GGPO.

Post your comments below.

You May Also Like

About the Author: Salik Shah

An ardent lover for first-person shooter games, Salik has been part of GamesHedge all through its journey. His love for competitive gaming started with Counter-Strike and Call of Duty, and now can be seen lurking in Valorant and Rainbow Six: Siege.

Leave a Reply

Your email address will not be published. Required fields are marked *