The Last Worker Spinoff Game Skew Announced for Playdate Console

Skew

Jörg Tittel, writer and director of the highly anticipated game, The Last Worker has announced Skew, the Last Worker spinoff game. This comes after the collaboration announcement with Frédérick Raynal (Alone in the Dark, Little Big Adventure, Toy Commander).

The game is developed exclusively for the Playdate, the yellow handheld system with a crank where Skew will come as an endless spinner starring the broken CoBot voiced by Jason Isaacs (Harry Potter, The Death of Stalin, Star Trek Discovery).

Skew is based on an exhilarating sequence from the narrative stealth adventure, The Last Worker, a game centered around the struggle in an increasingly automated world and offers an emotional, provocative and comedic story with rich characters

Marking the return to game development after a long break, Frédérick Raynal talked about the collaboration and the concept of the game,

When Jörg first showed me the concept art for SKEW. I was amazed by how close it looked to a wireframe 3D engine I wrote a few years ago. I felt it would fit the Playdate perfectly. Working on the Playdate is a real pleasure, its low-tech features and 1-bit screen remind me of how technical constraints can push creativity and turn the development process into a game in itself. It also helps to focus on gameplay because you don’t get lost on too many side features. I tried to respect the old ‘easy to play, hard to master’ rule and hope everyone will enjoy it.

On the other hand, Jörg Tittel added,

I’ve been a fan of Fred’s work ever since I played Alone in the Dark as a kid, a game that would change games forever, from inventing the survival horror genre to introducing real-time 3D characters. I interviewed Fred for the Official Dreamcast Magazine about Toy Commander in 1999, and we’ve remained friends ever since. When we both fell in love with the Playdate, we had no choice but to make a game for it.

Skew

Skew Key Features:

  • Propeller Powered: SKEW has to fly through the hazardous back channels of JFC-1, the largest online retail facility in the world, powered with just one propeller.
  • Dodge Danger at Breakneck Speeds: The further players get, the faster they go, the bigger the score.
  • Leaderboards: Beat your own scored on the device or Compete and Compare Results Online
  • Realtime 3D on the 1-bit Playdate – the blazing fast levels are rendered in buttery smooth real time 3D, thanks to Frédérick Raynal’s proprietary wireframe engine
  • Every Playthrough is Different: Procedurally generated levels, so every race is unique
  • Full Accessibility: a range of control options, from crank, accelerometer, and various button/D-pad combinations.

What do you think of The Last Worker spinoff? Post your comments below.

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About the Author: Salik Shah

An ardent lover for first-person shooter games, Salik has been part of GamesHedge all through its journey. His love for competitive gaming started with Counter-Strike and Call of Duty, and now can be seen lurking in Valorant and Rainbow Six: Siege.

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