LIGHTSPEED STUDIOS Reveals Brand-New Game Code: To Jin Yong, Unreal Engine 5 Demo Showcased

Code: To Jin Yong

Developer LIGHTSPEED STUDIOS has announced its brand-new title Code: To Jin Yong which is currently under development at the studio. Code: To Jin Yong is being developed in Unreal Engine 5 and it is an open-world RPG adapted from the martial arts (wuxia) novels written by the legendary author Jin Yong and published by Ming Ho Publications.

Code: To Jin Yong is slated for a global release and it aims at bringing a vast, rich and diverse martial arts world close to the heart of tons of wuxia lovers around the world. Check out the trailer of Code: To Jin Yong below before we jump into additional details about the game:

In Code: To Jin Yong, you will be able to explore and immerse yourself in the iconic martial arts world penned by Jin Yong. The game will have full access to the author’s stories and characters such as Yang Guo, Guo Jing, and Linghu Chong and it seeks to bring to life the wuxia dreams for generations of people who grew up with the novels and television adaptations. The game aims at breathing new life into the classic stories with next-gen technology and quintessential Jin Yong soundtracks.

LIGHTSPEED STUDIOS aims at providing players with a first-ever 360-degree gaming experience with Code: To Jin Yong utilizing the power of the world’s most enhanced real-time 3D creation tool for photoreal visuals and immersive experiences. The development is also in-line to ensure that the title’s recreation of the well-loved characters is as close to the original novels as possible. The game will feature a compelling storyline woven together with suspense, mystery, and exploration. The developer is also aiming at making the game as beautiful as possible visually as well with the help of Code: To Jin Yong’s riveting motion design.

Code: To Jin Yong

This will help the developer to tap Unreal Engine 5 technologies like engine design, Motion Matching, Control Rig, and Chaos to develop a game that remains true to the imagination of any wuxia lover. LIGHTSPEED STUDIOS is also taking help from martial arts experts during the game’s initial development phase for the detailed digital visualization of various martial arts moves. This it to ensure that the moves are as close to the novels as possible. Apart from animations, it also includes iconic poses to motion flow and more.

Apart from fluid animations, Code: To Jin Yong will also feature photo-realistic backdrops. This will be accomplished with the help of Unreal Engine 5 and advanced technologies like photogrammetry and material design software Adobe Substance. For use in the game, LIGHTSPEED STUDIOS has digitally rendered and carefully recreated real-world landmarks from Jin Yong’s novels including Huashan Mountain, down the minuscule detail like exact erosion patterns.

To immortalize Jin Yong’s wuxia culture in digital art, the developer has also launched the Jin Yong Wuxia Landmarks project where the development team will work with different partners to further create digital renders of these representative landmarks and ultimately recreate them for Code: To Jun Yong. LIGHTSPEED STUDIOS recently announced the LIGHTSPEED Universe as well which is the studio’s vision to create an ecosystem that connects players and developers around the world based on stories, gameplay, and next-gen technology.

LIGHTSPEED Universe is taking strategic steps to create high-quality, ambitious open worlds based on original IP. Code: To Jin Yong is the developer’s first bold step into IP games development and is doing so with the best engine currently possible, Unreal Engine 5. The studio aims at bringing more exciting titles and projects later down the road as well. Additional details about Code: To Jin Yong will be announced at a later date.

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About the Author: Umair Khalid

Founder of GamesHedge, Umair enjoys a wide variety of video games ranging from RPGs to racing games. Currently busy with The Crew Motorfest and Kingdom Rush 5: Alliance.

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