Evil Dead: The Game Demons Guide – All Demons, Active Abilities, Passive Abilities

Evil Dead: The Game Demons Guide

Demons are the other playable characters in Evil Dead: The Game that let you hunt on the Survivors, using the unique set of abilities that all the nine different villains feature in the game. This Evil Dead: The Game Demons Guide will show you all the Demons and their Classes, along with their abilities unique to each playable character

With a different set of tasks when you play as a demon, the goal will now become the opposite where you have to kill all the Survivors, stopping them from winning the round.

Evil Dead: The Game Demons Guide

There are nine Demons in total, each in different Classes. Demons’ classes are differentiated into Warlords, Puppeteers, and Necromancers.

Puppeteers

Demon Active Ability Passive Abilities
Deadite Berserker Units you possess have more health, deal more damage, and their attacks increase fear in the targets.
  • Self Destruct: Deadite Berserkers explode at will, inflicting great damage to anyone nearby
  • Head Rush: Deadites Berserkers sacrifice themselves by throwing their own heads at Survivors, causing an explosion
  • Dodge: Deadite Berserkers can dodge melee attacks like Survivors
Eligos Units you possess have more health, deal more damage, and their attacks increase fear in the targets.

Telekinetic Surge – Eligos uses telekinetic power to immobilize nearby Survivors

  • Casting Stones: Eligos launches rocks at Survivors
  • Psychic Squeeze: Eligos uses telekinesis to immobilize and damage a Survivor. This attack cannot be dodged. To break the hold, other survivors must attack Eligos
Demi Eligos Units you possess have more health, deal more damage, and their attacks increase fear in the targets.
  • Thunderstruck: Demi Eligos marks the ground beneath each nearby Survivor. If they don’t move, they are hit by a lighting strike
  • Duplicity: Demi Eligos conjure a clone of themselves with identical damage-dealing ability, but very low health

Warlords

Demon Active Ability Passive Abilities
Deadite When activated this skill generates an aura around the demon player for a limited time that increases the power of surrounding evil units. It can only be activated when the demon player is in the spirit form but will continue to work if the demon player possesses another unit.
  • Puke: Basic Deadites projectile vomit, dealing damage to Survivors
  • Farewell To Arms: Basic Deadites rip off their own arm to use as a melee weapon
  • Dodge: Basic Deadites can dodge melee attacks like a survivor.
Elite Deadite When activated this skill generates an aura around the demon player for a limited time that increases the power of surrounding evil units. It can only be activated when the demon player is in spirit form but will continue to work if the demon player possesses another unit.
  • Deadite Smash: Deadite Elites charge forward and smash the ground, damaging anyone in the shockwave
  • Big Swing: The Big Swing might be slow, but it covers 180 degrees and deals serious damage
Henrietta When activated this skill generates an aura around the demon player for a limited time that increases the power of surrounding evil units. It can only be activated when the demon player is in the spirit form but will continue to work if the demon player possesses another unit.
  • Belly Flop: Henrietta slams herself to the ground, damaging anyone unlucky enough to be within the shockwave
  • Gas Leak: Henrietta leaves a trail of toxic fumes behind her
  • Granny Hug: Henrietta squeezes a Survivor’s head. This cannot be dodged. To break free, other Survivors must attack Henrietta.

Necromancers

Demon Active Ability Passive Abilities
Skeleton Increases the bonus damage and defense that the flautist provides to nearby evil units, the flautist cannot move or be possessed.
  • Lunging Thrust: Strong and slow melee attack with long range
  • War Cry: This blood curdling yell inflicts light damage and knocks back any Survivor within range
  • Dodge: Skeletons can dodge melee attacks like Survivors
Evil Ash Increases the bonus damage and defense that the flautist provides to nearby evil units, the flautist cannot move or be possessed.
  • Skeletal Support: Evil Ash summons skeletons to help fight
  • Skeleton Resurrection: Every Skeleton who dies within the aura’s effect area comes back to life
  • Infernal Invigoration: When Evil Ahs chokes a Survivor, Evil Ash heals and the Survivor’s health is damaged. This attack cannot be dodged. To break the hold, other Survivors must attack Evil Ash
  • Dodge: Evil Ash can dodge melee attacks like a Survivor
Elite Skeleton Increases the bonus damage and defense that the flautist provides to nearby evil units, the flautist cannot move or be possessed.
  • Trident Smash: Skeleton Elites charge forward and smash the ground, damaging anyone in the shockwave
  • Trident Toss: The Skeleton Elite throws its trident, dealing heavy damage to anyone it hits

Check out more Evil Dead: The Game guides:

This concludes our Evil Dead: The Game Demons Guide. Post your comments below.

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About the Author: Salik Shah

An ardent lover for first-person shooter games, Salik has been part of GamesHedge all through its journey. His love for competitive gaming started with Counter-Strike and Call of Duty, and now can be seen lurking in Valorant and Rainbow Six: Siege.

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