In this Borderlands 3 Amara Skills Guide, we will show you all the skill trees that Amara has and detail each of her skill abilities. Amara is one of six Sirens in the Borderlands universe who does not shy from being in the spotlight. She loves to brawl enemies and take them head-on.
Amara has three skill trees. These are Fist of the Elements, Mystical Assault and Brawl. Amara comes in the Siren class with her powerful action skills that include the Phaseslam, Phasegrasp and the Phasecast. With these, she can come with powerful moves to take down the enemies.
Borderlands 3 Amara Skills Guide
Below we have listed all the Skill Trees and the skills with their effects.
Fist of the Elements
All the Skills in the Fist of the Elements skill tree are detailed below in this Borderlands 3 Amara Skills Guide:
Skill | Detail |
Phasegrasp | With this skill, Amara summons a giant fist that bursts from the ground and locks the target in place for a few seconds. Some enemies are immune to being Phasegrasped but get instant damage in return. |
Anima | With this skill, Amara’s Elemental Effects deal increased damage over time and have increased duration. Her Action Skill Elemental Effect deals further increased damage. |
Steady Hand(s) | With this skill, Amara gains increased Weapon Handling and Accuracy. |
Infusion | This skill allows you to convert a portion of damage dealt by Amara’s weapons into her Action Skill Element. |
Tempest | With this skill, Amara deals increased Elemental Damage. Shock Damage is further increased. |
Illuminated Fist | With this skill, Amara gains increased Melee Damage and her Melee Damage is converted to her Action Skill Element. |
Wildfire | Whenever Amara applies an Elemental Effect to an enemy, it has a chance to spread to a nearby enemy. |
Soulfire | This skill converts Amara’s Action Skill to Fire Damage. This does not take effect until after Amara uses her Action Skill. |
The Eternal Fist | With this skill, Amara summons a giant fist that fursts from the ground and locks the target in place for a few seconds. Whenever the Grasped enemy is killed, up to 3 new targets can be sought out and Grasped. |
Dread | With this skill, Amara’s Gun Damage is increased for a few seconds after an enemy is Grasped. Whenever any player kills a Grasped enemy, their current weapon is instantly reloaded. |
Allure | With this skill, Amara’s Action Skill creates singularities that pull in enemies. |
Indiscriminate | With this skill, Amara’s bullets that damage enemies have a chance to ricochet and deal decreased damage to other nearby enemies. Ricochet Chance and Damage are increased if the target is currently affected by Phasegrasp or Stillness of Mind. |
Deep Well | With this skill, Amara gains increased Magazine Size with elemental weapons |
Catharsis | Whenever Amara triggers an elemental effect on an enemy, when that enemy dies that enemy explodes, deal her attuned element damage along with any other elemental that is currently inflicted upon that enemy. This skill has a short cooldown. |
Ties that Bind | With this skill, Amara summons a giant fist that bursts from the ground and locks the target enemy in place for a few seconds. Enemies near the Grasped target are linked, and any damage dealt to a linked target is shared between all other linked targets. |
Fist Over Matter | With this skill, Amara summons a giant fist that bursts from the ground and locks the target enemy in place for a few seconds. After Grasping the targeted enemy, large fists appear and constantly smash the area, dealing damage to nearby enemies. |
Sustainement | With this skill, Amara gains Life Steal whenever she deals Elemental Damage with her weapon. |
Conflux | Whenever Amara applies an Elemental Effect to an enemy, she gains a chance to randomly Electrocute, Burn, or Melt that enemy. |
Forceful Expression | With this skill, Amara’s guns deal Bonus Elemental Damage, based on her Action Skill Element. |
Mystical Assault
All the skills in the Mystical Assault skill tree are detailed below:
Skill | Detail |
Phasecast | With this skill, Amara sends forward an Astral Projection of herself dealing damage to everything in its path. 133 damage. 22 second cooldown. |
Do Harm | With this skill, killing an enemy grants Amara a stack of Rush. Activating her action skill consumes all Rush stacks. For every stack Rush consumed, Amara’s Action Skill Damage is temporarily increased. |
Fast Hand(s) | With this skill, Amera’s Reload Speed, Weapon Swap Speed, and Mode Switch Speed are improved. |
Violent Tapestry | With this skill, applying an Elemental Effect grants Amara a stack of Rush. Activating her action skill consumes all Rush stacks. For ever stack of Rush consumed, Amara’s Elemental Effect Chance is temporarily increased. |
Alacrity | With this skill, Amara gains increased Reload Speed for every stack of Rush. After consuming Rush stacks, this bonus is increased for a few seconds. |
Transcend | With this skill, Amara gains increased Accuracy and Critical Hit Bonus for a few seconds after activating her action skill. |
Restless | With this skill, Amara gains increased Action Skill Cooldown Rate. |
Soul Sap | With this skill, a portion of all damage dealt by Amara’s Action Skill is returned to her or a nearby ally as health. |
Reverberation | With this skill, Amara sends forward an Astral Projection of herself, dealing damage to everything it hits. |
Ascendant | All Action Skill Augments gain increased effects. |
Stillness of Mind | With this skill, any enemies damaged by Amara’s Action Skill become phaselocked until they are damaged or the duration ends. However, Action Skill Cooldown is increased. If Amara targets an enemy with Phasegraps, enemies near the Grasped target are phaselocked. |
Deliverance | With this skill, Amara sends forward an Astral Projection of herself, dealing damage to everything in its path. Whenever Amara’s Astral Projection hits an enemy, it releases homing Elemental Projectiles that trigger her Action Skill Elemental Effect on enemies. |
From Rest | With this skill, Amara gains improved Fire Rate and Charge Time. |
Laid Bare | With this skill, enemies take increased damage from all sources for a few seconds after being damaged by Amara’s Action Skill. |
Wrath | With this skill, Amara gains increased Gun Damage this effect is increased after she activates her Action Skill for a few seconds. |
Remnant | When Amara kills an enemy with a gun or Action Skill, she creates a homing projectile that seeks out a new enemy dealing her Action Skill Elemental Damage. Any Overkill Damage is added to the projectile’s damage. |
Awakening | With this skill, Amara’s Rush stacks gain increased effectiveness. |
Tandava | With this skill, Amara sends forward an Astral Projection of herself. When it hits a target, it explodes, damaging all nearby enemies. |
Avatar | With this skill, Amara’s action skill can be activated while it’s cooling down. This skill may only be used once per completed cooldown. Additionally, increases Amara’s Max Rush Stacks. |
Brawl
All the skills in the Brawl skill tree are detailed below:
Skill | Detail |
Phaseslam | With this skill, Amara leaps into the air and Slams the ground, dealing damage to all nearby enemies and knocking them up. |
One With Nature | With this skill, Amara gains increased Max Health and Elemental Damage Resistance to her Action Skill Elemental |
Personal Space | With this skill, Amara’s weapon shots deal Bonus Damage based on the distance to her target. The closer the target, the greater the bonus. |
Clarity | With this skill, Amara constantly regenerates health. The lower her health, the more powerful the regeneration. After using an Action Skill, this bonus is doubled for a few seconds. |
Arms Deal | With this skill, Amara deals increased Splash Damage, and takes reduced Splash Damage |
Root to Rise | With this skill, Amara gains increased Max Health. |
Helping Hand(s) | For a few seconds after using her Action Skill, Amara’s arms remain active and grant her Damage Reduction. |
Blight Tiger | This skill converts Amara’s Action Skill to Corrosive Damage. This does not take effect until after Amara uses her Action Skill. |
Fracture | With this skill, Amara summons a handful of fists that erupt from the ground, dealing damage to enemies in front of Amara. |
Mindfulness | Whenever Amara takes damage, she gains a stack of Mindfulness. For every stack of Mindfulness, Amara gains improved Shield Regeneration Delay and Movement Speed. Stacks decay after a few seconds. |
Find Your Center | With this skill, Amara gains increased Melee Damage. Additionally, for a few seconds after using her Action Skill, Amara gains increased Melee Range. |
Vigor | With this skill, killing an enemy with Amara’s Action Skill grants all allies increased Movement Speed for a few seconds. This effect stacks. |
Revelation | With this skill, Amara’s Action Skill now creates a Nova when it damages enemies, dealing damage to all nearby enemies. |
Downfall | With this skill, Amara leaps into the air and shoots an Elemental Beam below her briefly, followed by a Slam. |
Samsara | Whenever Amara deals damage to an enemy with her Action Skill, she adds a stack of Samsara. For every stack of Samsara, Amara gains increased Gun Damage and Health Regeneration for a few seconds. Stacks decay after a few seconds. |
Do unto Others | Whenever an enemy damages Amara, she automatically throws an energy orb back at them, dealing Action Skill Elemental Damage. This skill has a short cooldown. |
Jab Cross | Whenever Amara deals melee damage to an enemy, she gains increased Action Skill Damage and increased Weapon Damage for a few seconds. |
Guardian Angel | With this skill, when Amara enters Fight For Your Life, she immediately gains a Second Wind, restores her health, and creates an Action Skill Elemental Nova that knocks back nearby enemies. This skill has a long cooldown. |
Glamour | With this skill, enemies damaged by Amara’s Action Skill become confused and temporarily attack their allies. However, Action Skill Cooldown is increased. If Amara targets an enemy with Phasegrasp, enemies near the Grasped target are confused as well. |
Blitz | This skill gives you Melee Override. Press the melee button to make Amara dash a short distance forward and perform a special melee strike, dealing Elemental Melee Damage. If a Blitz melee attack kills an enemy, Blitz’s cooldown is immediately reset. |
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