Project Warlock II Devs Working to Bring Most Requested Features in Game

Project Warlock II

Developer Buckshot Software is already working to bring on additional features, including the most fan requested ones to Project Warlock II. The new developments for the game comes as the developer has detailed the roadmap and the goals they want to complete by the end of the year.

Keeping room for potential patches, fixes and updates, the first two patches have already been released since the game debuted earlier last month in Early Access, bringing in a highly requested reload option, nerfing down the Necrogirl, and adding various visual and gameplay fixes.

The next features in Project Warlock II will bring a Single Stage mode, as well as two additional difficulty levels that will follow next. Then we will have the weapons rebalancing and modifications. These will offer deeper customization options for the guns allowing players to upgrade their favorite tools of destruction further.

Project Warlock II

Buckshot Software wants to rung the most significant and impactful changes through players. They’ll soon be able to access and comment on beta branch builds with experimental versions of like overhauled weapons system, new game modes, and Photo Mode.

Project Warlock II is an adrenaline-pumping retro funhouse that’s full of guns, magic, demons, vertical arenas, 3D visuals, 2D sprites, and heavy metal music. Inspired by FPS classics like Quake and Doom 64, Project Warlock II is the explosive boomer shooter sequel.

Key Features:

  • 3 single-player chapters set in distinct worlds
  • 3 playable characters with their own weapons, spells, and playstyles
  • 20+ weapons and upgrades to unlock for each character
  • Huge vertical levels – up to 10 times bigger than in the first Project Warlock
  • 35+ types of enemies to combat – each with a distinct set of skills and tactics!
  • 3D visuals combined with 2.5D sprites and pixelated effects for a true retro feeling
  • Heavy metal soundtrack, obviously
  • Game saves, game saves everywhere and for everyone

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About the Author: Salik Shah

An ardent lover for first-person shooter games, Salik has been part of GamesHedge all through its journey. His love for competitive gaming started with Counter-Strike and Call of Duty, and now can be seen lurking in Valorant and Rainbow Six: Siege.

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