Outriders Weapon Mods Guide – All Tier Mods, Effects

Outriders Weapon Mods Guide

This Outriders Weapon Mods Guide will detail all the Weapon Mods in the game in each of the three Tiers. Weapon Mods come in three Tiers with their own special bonus tied to them when equipped on a weapon.

Outriders Weapon Mods Guide

Below we have listed all the weapon mods in the game.

Tier 1 Weapon Mods

Mode Effect
Anomaly Surge Critical shots will spawn an Anomaly energy blast that deals damage in 1.5-meter radius.
Embalmer’s Rage For 5 seconds after a killing shot, all following shots will be critical shots.
Critical Point Increases the chance of scoring a critical shot by 15%.
Vampire Killing shots grant a 15% Skill Leech boost for 20 seconds.
Ruler Of Leeches Killing shots increase Weapon Leech by 20% for 20 seconds.
Soul Devourer Killing shots regenerate some of your health.
Killer Medic Killing shots replenish 35 points of Health to allies within a 5-meter radius of the target.
Anomaly Enhancement Receive bonus firepower equal to 5% of your ability power.
Life Stock Reloading restores 72 points of Health for each enemy killed since your last reload without changing your weapon.
Clip Combustion Reloading weapon creates a shockwave, dealing damage to enemies within a 5-meter radius.
Snowsquall Reloading weapon inflicts Freeze on enemies previously wounded by this weapon without changing it.
Shield Maiden Shots add a small amount of shield.
Fireworks Shots create an explosion that deals damage to enemies within a 6-meter radius.
Fusion Blast Shots created a fusion blast, dealing damage within a 5-meter radius.
Bleeding Bullets Shots will inflict Bleed on an enemy.
Freezing Bullets Shots will inflict Freezing on an enemy.
Stiffening Shots will inflict Slow on an enemy.
Vulnerability Bullets Shots will inflict Vulnerable on enemies.
Weakening Bullets Shots will inflict Weakness on enemies.
Proliferation Shots on enemies afflicted by a status condition inflict that status to the nearest enemy.
Hot Blood Shots pass through enemies whose Health is below 50%, ricocheting to 3 enemies within a 5-meter radius and inflicting Burn.
Essence Thief Shots regenerate your Health.
Ricochet Shots ricochet to another enemy within a 5-meter radius of the initial target.
Ashen Bullets Successful shots inflict Ash on enemies.
Toxic Bullets Successful shots inflict Toxic on enemies.
Burning Bullets Successful shots may inflict Burn on enemies.
First Things First The first shot after every reload hits with Armor Piercing increased by 30%.
Clip of Amalthea There is a 20% chance that a critical shot will not consume ammo.

Tier 2 Weapon Mods

Mode Effect
Striga 30% of critical damage is returned to you as health.
Brain-eater Critical shots do not consume ammo.
The Cycle Increase your weapon Damage. The bonus is proportional to your Health Regeneration.
Icebreaker Killing shots against frozen enemies make them explode, dealing damage.
Crematorium Killing shots create an explosion that inflicts Ash on enemies within a 7-meter radius.
Bone Shrapnel Killing shots detonate the enemy’s bones and turn them into shrapnel that deals damage and inflicts Bleed on enemies within a 5-meter radius.
Gale of Protection Killing shots grant you a bullet-stopping gale for 5 seconds.
Bomb’s Ahead Killing shots turn enemies into an Anomaly bomb, dealing damage.
Mark of the Stake Reloading a weapon inflicts Burn on enemies previously wounded by this weapon without changing it.
Vortex Chamber Reloading a weapon inflicts Slow on enemies previously wounded by this weapon without changing it.
Storm Whip Shots bring down lightning on an enemy dealing damage.
Resistance Breaker Shots decrease your target’s Resistance by 35% for 6 seconds.
Improved Ashen Bullets Shots will inflict Ash on enemies.
Improved Stiffening Shots will inflict Slow on enemies.
Improved Vulnerability Bullets Shots will inflict Vulnerable on enemies.
Improved Weakening Bullets Shots will inflict Weakness on enemies.
Damage Link Shots link up to 2 enemies, sharing 30% of their Weapon damage dealt and 10% of their Anomaly damage dealt. Cooldown of 4 seconds.
Claymore Successful shots damage an enemy with an Anomaly blade.
Death Chains Successful shots entangle an enemy with chains dealing damage over 3 seconds..
Improved Bleeding Bullets Successful shots will inflict Bleed on enemies.
Improved Burning Bullets Successful shots will inflict Burn on enemies.
Improved Freezing Bullets Successful shots will inflict Freeze on enemies.
Ultimate Toxic Bullets Successful shots will inflict Toxic on enemies.
Improved Toxic Bullets Successful shots inflict Toxic on enemies.
Minefield Weapon kills spawn explosives around your target, each deals damage in a 3-meter radius.
Clip Roller When your magazine has 50% or less ammo left you can roll to quickly reload all your equipped weapons.
Perpetuum Mobile You instantly replenish your mag if you kill an enemy with 30% or less ammo remaining in your mag.

Tier 3 Weapon Mods

Mode Effect
Body Snatcher (Mod) Killing shots teleport another enemy to the place where the previous one died.
Golem Rising Killing shots grant you a protective Golem effect for 3 seconds.
Killing Spree Killing shots increase damage by 30% for this weapon for 30 seconds.
Judgement Enforcer Shots mark enemies. When reloading, deal 5 times your weapon’s damage to every marked enemy. Marks are removed when you change weapons.
Moaning Winds Reloading creates a strong blast around you, dealing damage to enemies in a range of 8 meters.
Ravenous Locust Shots create a swarm of locusts, dealing damage over 15 seconds and inflicting Weakness to enemies remaining within a 6-meter radius of the target
Sandstorm Shots conjure a sandstorm dealing damage over time.
Scrap Grenade The First shot after reload becomes an Anomaly projectile, dealing damage in a 5-meter radius.
Singularity Killing shots create an Anomaly singularity. When destroyed, the singularity explodes dealing damage to enemies within a 6.5-meter radius.
Ultimate Bleeding Bullets Shots will inflict Bleed on enemies.
Ultimate Damage Link Shots link up to 3 enemies, sharing 30% of their Weapon Damage dealt and 10% of their Anomaly Damage dealt.
Ultimate Freezing Bullets Shots will inflict Freeze on enemies.
Ultimate Storm Whip Shots bring down lightning on an enemy dealing damage.
Weakness Trap Shots cause explosions, dealing damage and inflicting Weakness on enemies within a 5-meter radius of the target.
Weightlessness Shots inflict Time Rift on enemies. Time Rift raises the enemy into the air for 5 seconds.
Winter Blast Critical shots create an icy blast that inflicts Freeze on enemies within a 4-meter radius.
Wrath of Moloch Critical hits cause an explosion, dealing damage and inflicting Burn on enemies within a 5-meter radius.

For more guides, check out the links below:

This concludes our Outriders Weapon Mods Guide. Post your comments below.

You May Also Like

About the Author: Salik Shah

An ardent lover for first-person shooter games, Salik has been part of GamesHedge all through its journey. His love for competitive gaming started with Counter-Strike and Call of Duty, and now can be seen lurking in Valorant and Rainbow Six: Siege.

Leave a Reply

Your email address will not be published. Required fields are marked *