In this Borderlands 3 Zane Skills Guide, we will show you all of the skill trees that Zane has and detail each skill ability. Zane the Operative is the tech expert that goes around with his ingenious gadget that is ready to be at his side.
Zane has three skill trees. These Are Hunter Skills, Under Cover Skills, and the Doubled Agent Skills. Each of these branches of skills contains an Action Skill, and other skills that provide him buffs. Zane can equip two Action Skills at once by assigning buttons for each, however, this will take away the ability to throw grenades if the slot is equipped as an Action Skill.
Borderlands 3 Zane Skills Guide
Below we have listed all the Skill Trees and the skills with their effects.
Doubled Agent Skill
All the skills in the Doubled Agent Skill Tree are detailed below:
Skill |
Details |
Digi-Clone | Send out a clone of Zane to distract enemies. Pressing Action Key will allow Zane to swap places with the clone |
Synchronicity | While Action Skills are active, Zane gets increased gun damage for each active skill. Can be upgraded 5 times. |
Praemunitus | Bigger magazine size. Can be upgraded 3 times. |
Dannybroak | Killing an enemy grants increased gun damage and health generation for some seconds. |
Fractal Frogs | Digi-Clone throws a copy of Zane’s current grenade mod. If the clone dies, it drops a grenade. |
Duct Tape Mod | First shot from Zane’s gun has chance of firing a grenade |
Quick Breather | Swapping places with the clone starts to charge shield immediately |
Pocket Full od Grenades | Killing an enemy gives you a grenade regen for a few seconds |
Old-U | Press the action skill or the grenade button during Fight for Your Life if Digi-Clone is active to destroy the clone and immediately gain a Second Wind with full health. |
Supersonic Man | When Action Skills are active, Zane gets increased movement speed. |
Like a Ghost | Both Zane and Clone get chance of not getting hit by bullets |
Boom. Enhance. | Boom. Enhance: summoning the Digi-Clone can consume up to three grenades – for each projectile consumed, the Digi-Clone will have increased gun damage, max health, fire rate, and reload speed |
Trick of the Light | Deal bonus shock damage to enemies |
Binary System | Swapping places with Clone triggers Cryo Nova around both Zane and the Clone. |
Schadenfreude | When Clone takes damage, Zane’s Sheild gets partially restored |
Which One’s Real? | Enemies target clone for a few seconds after it is summoned or after swapping places. |
Doppelbanger | Doppelbanger: Hold down the action skill button or the grenade button to end the action skill early. When Zane’s action skill is ended, the clone exploded, dealing fire damage to all nearby enemies. The more action skill time remaining, the greater the damage. |
Digital Distribution | Any health damage Zane takes is shared to his clone instead. |
Double Barrel | Clone draws same gun as Zane. Swapping places increases gun damage. |
Hitman Skill
Alt the skills in the Hitman Skill tree are listed below:
Skills |
Details |
SNTNL | Send a drone in the battle that fires on enemies with machine guns. Press the Action Skill button or Grenade button while this is active and the drone will attack whoever is in your cross-hairs |
Cold Bore | Increases weapon swap speed. Swapped weapon deal more Cryo damage. Can be upgraded 5 times |
Violent Speed | Killing enemy grands increased movement speed. Can be upgraded 5 times |
Violent Momentum | Increased gun damage when moving |
Cool Hand | Increased reload speed |
Drone Delivery | SNTNL drops a free grenade |
Salvation | Killing an enemy grants Zane’s weapons Life Steal for a short period |
Violent Violence | Killing an enemy increases rate of fire of weapons |
Good Misfortune | killing an enemy increases Action Skill duration |
Death Follows Close | All skills gain increased affect and duration |
Playing Dirty | Killing enemy increases chance es of the next five shots to have fire an additional projectile |
Winter’s Drone | Convert SNTNL damage to Cryo damage |
Bad Dose | SNTNL fires beam of radiation that weakens enemies and buffs Zane. Fire rate and movement speed is increased for every weakened enemy |
Boomsday | Add a rocket pod to SNTNL primary weapons |
Static Field | SNTNL emits static fields that fires a shock beam towards enemy to drain their shields |
Almighty Ordinance | Almighty Ordnance: Hold down the action skill button or the grenade button while SNTNL is deployed to paint a target area. SNTNL fires a missile barrage at that area, and if an enemy is killed, Almighty Ordnance’s duration is reset. Can be used once. |
Under Cover Skills
All the skills in the Under Cover skill tree are detailed below:
Skill |
Effect |
Barrier | Place a barrier that blocks incoming projectile. Allies can shoot through the barrier dealing more gun damage. Action Skill can pick up and hold the barrier. |
Adrenaline | Increased action cooldown rate |
Hearty Stock | Increased maximum shield capacity |
Ready for Action | Improved shield recharge rate and recharge delay |
Brainfreeze | Enemy slowing down chances increased after a critical hit |
Stiff Upper Lip | Zane gets damage resistance against the damage type he gets damaged with |
Rise to the Occasion | Get health regeneration. low shield grants a higher bonus |
Confident Competence | Increased gun damage and accuracy when shields are active. |
Really Expensive Jacket | Elemental damage over time effects applied to Zane have reduced duration.
|
Best Served Cold | Killing an enemy creates Cryo Noca, hurting other enemies around. |
Refreshment | Frozen enemy damage grants damage back as health |
Calm, Cool, Collected | Freezing an enemy charges shield immediately |
Nerves of Steel | Zane gets increasing accuracy and handling |
Charged Relay | Zane or teammates touching the barrier get increased movement speed and fire rate for a short period |
Nanites or Some Shite | Zane and Allies gain health regen, increased reload speed, and improved shield recharge delay near the barrier. |
All-Rounder | Barrier becomes a dome covering all angles |
Redistribution | Zane and allies get increased gun damage near the barrier |
Deterrence Field | Enemies take shock damage near the barrier and stagger them |
Distributed Denial | Distributed Denial: Zane’s barrier gains the effects of his currently equipped Shield Mod. Additionally, shield effects apply to all allies near the barrier, but bonuses to Zane reduce |
Futility Belt | Resistance to non-elemental damage |
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This concludes our Borderlands 3 Zane Skills guide. Post your comments below.