This 007 First Light The Past Never Dies Collectibles Guide details the locations of all collectibles in Chapter 10 of the game. Chapter 10 contains twelve collectibles hidden throughout the mission. Some of them can only be obtained if you have the correct gadget equipped before starting the level, while others require completing specific objectives first.
The Past Never Dies Guide – 007 First Light
Before beginning the mission, make sure the Laser Strap gadget is equipped. This can only be done during the previous mission, which gives you access to the gadget cart, so if you do not have it equipped, you will need to play the previous mission again and equip it when you get access to the gadget cart. After that, keep playing until you arrive at this mission. Several collectibles are locked behind glass cases, doors, and containers that can only be opened using this gadget.
Playing Card – 6 of Bells
The first collectible becomes available in Checkpoint 2 after entering the large shipwreck area. Continue following Greenway until you reach the section with weapons. From there, take the left.
Instead of moving forward, stay close to the right side and follow the wall until you find a bathroom area. Inside, there is a large bathtub. The 6 of Bells playing card is resting on the edge of the tub and can be collected immediately.
Playing Card – 9 of Acorns
At the Black Market checkpoint, head down the stairs and turn right. You will eventually spot a fish tank with a collectible inside. Use the Laser Strap to shatter the glass and retrieve the 9 of Acorns playing card.
Mauritania Postcard
After collecting the previous card, continue through the market area.
Move toward the left side of the marketplace and look for a locked shop near a large anchor. Use the Laser Strap to destroy the lock and enter the building. Inside the shop, you will find the Mauritania Postcard waiting to be collected.
Playing Card – Ober of Acorns
Remain in the market, and from the location where you got the previous collectible, go on the left side. Look for a small locked container hidden behind a vehicle. Use the Laser Strap once again to open it. Inside the cabinet is the Ober of Acorns playing card.
Intel – Delivery Box (Bawma)
From the previous location, continue deeper into the market and go left.
Near a woman on your right standing beside one of the pathways, you will find a delivery box that can be inspected. Interacting with it adds the Bawma Delivery Box intel item to your collection.
Playing Card – Ace of Roses
Travel toward the fighting pit training area. From the previous location, go left and then right, and enter a container. Again, take a left and continue forward.
Climb to the upper level through the staircase and make your way to the rear section of the area by going left after reaching the top. Continue through the opening at the back and check the nearby table on your right.
The Ace of Roses playing card can be found resting there.
Legacy Item – ATAC Device
This collectible requires progress through the crypto wallet objective. Begin by eavesdropping on the man wearing a cap in the market area, from the location where you came, near the container. After listening to his conversation, hack his phone and remain close enough to maintain the connection.
Eventually, he will move behind a guarded area. Distract the nearby guard when necessary and continue following him until the hack is complete.
After hacking, again, move through the container and take the second left, and move to the marked position. There you have to pickpocket a woman.
Afterward, obtain the crypto wallet from the marked target and follow the mission objective toward the relay tower.
You will need to move through several buildings, climb ladders, sneak past enemies, and cross elevated platforms. As you approach the relay tower, look around the outer section instead of immediately following the objective. The ATAC Device can be found hidden nearby.
Memento – Pirate Grillz
Before obtaining this collectible, you must have earned the required $100,000 during the mission activities. After meeting the requirement, return to the market area. A vendor will now allow interaction with a previously unavailable item. He will be in front of the stairs where you start the market puzzle.
Inspect it, negotiate the purchase, and acquire the Pirate Grillz memento.
Playing Card – Banner of Shields
At Checkpoint 7, during the section where you board the ship and disable traps, make your way to the second deck. Once you reach the area containing laser tripwires, turn around and head toward the left side instead of moving forward.
Carefully move underneath the tripwire and look at the nearby table beside a chessboard. The Banner of Shields playing card is located there.
Intel – Photo of Greenway
During the crime scene investigation in checkpoint 8, enter the back room connected to the area. Look toward the left wall and inspect the photograph displayed there. Collecting it adds the Photo of Greenway intel item to your collection.
Memento – Crocodile Tooth
At checkpoint 9, where you are preparing to leave and return to your vehicle, avoid heading straight to the car. Instead, walk behind it and search the area nearby. Hidden there is the Crocodile Tooth memento. Pick it up before continuing the mission.
Playing Card – 6 of Shields
The final collectible is found in checkpoint 10. Continue progressing until you gain access to the shipwreck and reach the zipline section. Ride the zipline down and enter the nearby structure. Follow the path around the containers and barrels until you reach a small storage area. Sitting on top of a container is the 6 of Shields playing card.
Collecting it completes the final collectible for Chapter 10. For additional collectibles and guides, make sure to check out our 007 First Light guides hub.
That is everything for our 007 First Light The Past Never Dies Collectibles Guide. Have some tips for us? Let us know in the comments section below.















