FIFA 20 Will Not Have Dynamic Difficulty Adjustment That Scripts Matches

FIFA 20 dynamic difficulty adjustment

FIFA 20 was shown off at E3 2019. Rumor has it that EA alters matches and in some instances scripts them using dynamic difficulty adjustment technology. Many users have claimed that EA does this to make moments more dramatic and to keep a losing player in the game. EA has released a statement that mentions that FIFA 20 will not have dynamic difficulty adjustment technology.

EA mentioned that dynamic difficulty adjustment technology has not been used in FIFA games, this includes previous games like FIFA 19 and upcoming ones like FIFA 20. While EA did not specifically mention FIFA 20 it did mention EA Sports FIFA.

Keeping in mind that FIFA 20 is deep in development, it is unlikely that EA would release such a statement if FIFA 20 was indeed using dynamic difficulty adjustment technology. The official statement is as follows:

We’ve heard your concerns around the Dynamic Difficulty Adjustment patent family, and wanted to confirm it’s not used in EA SPORTS FIFA. We would never use it to advantage or disadvantage any group of players against another in any of our games. The technology was designed to explore how we might help players that are having difficulty in a certain area of a game have an opportunity to advance.

This has been a rumor for a while now. EA claims that it took so long to reply because it wanted to be 100% sure that dynamic difficulty adjustment was not being used in FIFA titles. This is an attempt to clear the rumor but I am pretty sure that some people are not going to buy it.

It seems to me that EA was indeed interested in implementing this technology at some point. Now that people know about it, EA might not be able to do so.

We know that FIFA 20 will have a street football mode called Volta. We also know that female characters can be created too.

Let us know what you think about dynamic difficulty adjustment and whether or not you think EA should use it in games like FIFA 20.

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