Microsoft Flight Simulator Patch Update Significantly Reduces Game Size

Microsoft Flight Simulator Update

A new Microsoft Flight Simulator patch update has greatly reduced the game’s file size from 170GB to 83GB. This will come as welcome news for everyone, especially considering how big the game previously was.

Not only will this free up space in your storage device, but will also be a quick download for new players interested in downloading the game. The file size reduction comes in the game’s update 1.16.2.0

We performed some optimization for the initial full download of the title so the base game is only 83GB instead of +170GB

However, this is not the only thing coming in the update, as the patch update brings a lot of new changes into the game. According to the patch notes, the game now comes with changes to Navigation, Weather, Planes, Turboprop, and other changes. With the new updated and improved graphics efficiency, players can now expect a smoother gameplay experience. The Weather Data bandwidth has also been reduced, which makes it easier for you to deactivate weather effects if you want better frames.

Here are some the main features of the update picked from the patch notes:

NAVIGATION

  • New AIRAC cycle 2105 has been implemented
  • FAA data has been implemented to our navdata solution
  • Departure gates are now saved in flight plan (.PLN) files
  • Fixed a crash and other issues when selecting a parking space as arrival and no set departure
  • Fixed some Live Air Traffic aircraft using the wrong model
  • Fixed an issue where some Live Air Traffic aircraft had broken callsigns
  • Increased the density of Live Air Traffic
  • Aircraft that are not on the ground but that have an altitude of zero will now appear at a default altitude of 5000m
  • Live traffic stability has been improved
  • ATC phraseology improvements to FAA standards (wording only)

WEATHER

  • Reduced weather data bandwidth
  • Improved precision of live snow coverage
  • “Visual Effect Only” in assistance now does properly deactivate other weather effects
  • “Visual Icing” has been renamed “Icing” in the devmode because it impacts the whole icing system
  • “Icing” in DevMode only changes visual effects if “Visual Effect Only” is activated
  • Ice constant decay is no longer ignored outside of frost conditions
  • Accelerated pitot icing model while making it slower to defrost
  • Fixed pitot icing not scaling with the number of instruments
  • Fixed overspeed controller vibrations not affected by pitot icing
  • Decrease structural icing rate by a factor of 15 for severe icing (6 for moderate)

ALL PLANES:

  • Added altitude interception for PITCH HOLD mode
  • Increased native induced drag amount and improved induced drag precision
  • Autopilot no longer flies toward a Waypoint removed from the FlightPlan
  • SimConnect injected traffic (VATSIM, IVAO) should now be displayed in HTML/JS instruments that have traffic displays as well as on the VFR Map
  • Fixed simvar acceleration not taking impacts into account and returning wrong values on ground
  • Writing back corrected acceleration values after impact resolutions so that they are exact when pulled as a simvar
  • Flaps, stall, wing and fuselage updates of flight model
  • More cleanup of the flaps system. Support multi systems with different number of levels and max angles
  • Increased threshold to avoid trim fight against elevator to 50% (corresponds to disconnect threshold)
  • Changed elevator AP with trim to avoid fighting against user input when user input is >50% on elevator
  • Allow setting the empty CG position out of limits
  • Fixed more audio not playing on large aircraft
  • Fixed Autothrottle sometimes disabled by AI

If you want to read the full patch notes, click on the link here. Post your comments below.

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About the Author: Salik Shah

An ardent lover for first-person shooter games, Salik has been part of GamesHedge all through its journey. His love for competitive gaming started with Counter-Strike and Call of Duty, and now can be seen lurking in Valorant and Rainbow Six: Siege.

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