Saber Interactive has released the Gameplay Overview Trailer for Docked, diving deep into port management systems. The new trailer details why the upcoming simulator is positioning itself as less of a traditional vehicle simulator and more of a systems-driven management experience. It also showcases how different in-game mechanics like machinery, logistics, and economic decision-making work together to offer a comprehensive experience.
Releasing simulators is not something new for Saber Interactive, the publisher known for releasing MudRunner and SnowRunner. In the past two years, we saw Roadcraft and Expeditions: A Mudrunner Game, both different takes on the traditional simulation games. The publisher has been working on diversifying its portfolio for some time, and with its recent releases, the change has been visible.
Docked is More Than Just a Vehicle Simulator, According to Its Latest Gameplay Overview Trailer
Set in the industrial hub of Port Wake, Docked places players in charge of restoring a struggling family-run dock after a hurricane disrupts operations. The core loop revolves around executing contracts, operating specialized machinery, and maintaining a steady flow of cargo through a tightly interconnected logistics chain. Every action feeds into the port’s recovery, from unloading ships and routing containers to managing repairs and avoiding costly operational mistakes.
Rather than isolating tasks into discrete activities, Docked leans into systemic interplay. Cranes, trucks, and cargo systems are interdependent, requiring players to think in terms of throughput and efficiency rather than individual objectives. Equipment degradation adds another layer of pressure, forcing players to balance ongoing contracts with time-sensitive repairs to prevent bottlenecks across the port.
The machinery itself brings its own unique challenge to the game. Players operate a range of heavy-duty vehicles modeled on real-world equipment, from ship-to-shore cranes to industrial transport vehicles. Precision matters as players will need to master advanced mechanics like load balancing, cargo placement, and movement timing, all directly impacting outcomes, reinforcing the simulation’s emphasis on control rather than spectacle.
Progression is tied to reinvestment. Completing contracts generates revenue that can be funneled back into the port through new machinery, expanded storage capacity, and upgraded infrastructure. This creates a feedback loop where operational efficiency directly influences long-term growth, gradually transforming Port Wake from a struggling dock into a scaled logistics operation.
A free demo is currently available on Steam, offering a small slice of Docked to interested players who want to test out the in-game mechanics and systems before its full launch. Pre-orders are live across all platforms and include access to a bonus vehicle and, in the case of the Deluxe Edition, an additional expansion pack. Docked launches on March 5, 2026, for PC via Steam and the Epic Games Store, alongside PS5 and Xbox Series X|S.
Would you be interested in playing Docked, and what are your thoughts on the new Gameplay Overview Trailer released for it? Let us know in the comments section below.

