This Call of Duty: Black Ops Cold War Weapons Guide will list all the weapons currently available in the game. There are a handful of weapons that will be available to your right from the start.
The game contains many types of weapons, where you will find Assault Rifles, SMGs, Tactical Rifles, Snipers, and LGMs. From the classic Call of Duty weapon to every new weapon, this guide will detail the unlock level requirement
Call of Duty: Black Ops Cold War Weapons Guide
Below we have detailed all the weapons in the game.
Weapon |
Type |
Details |
Unlock Level |
| XM4 | Assault Rifle | Full-auto assault rifle that deals reliable damage with improved fire rate. Fair weapon control when sustaining fire. | 4 |
| AK-47 | Assault Rifle | Full-auto assault rifle. High damage with a marginally slower fire rate. Excellent stopping power for mid to short range counters. | 7 |
| Krig 6 | Assault Rifle | Full-auto assault rifle. Improved damage and accuracy. Excellent weapon control with slightly faster reload speeds. | 19 |
| QBZ-83 | Assault Rifle | Full-auto assault rifle. Superior mobility with improved handling speeds. Erratic initial recoil with less accurate hipfire spread. | 31 |
| LW3 – Tundra | Sniper Rifle | Bolt-action sniper rifle. High damage with moderate sway. 1-shot kill to the head, upper-chest, and shoulders. | 4 |
| Pelington 703 | Sniper Rifle | Bolt-action sniper rifle. Hand loaded with improved handling speeds and faster rechamber. 1-shot kill to the head or upper chest. | 28 |
| Type 63 | Tactical Rifle | Semi-automatic tactical rifle. High damage and reliable accuracy with lower ammo capacity. Excellent visibility and control while firing. | 4 |
| M16 | Tactical Rifle | 3-round burst tactical rifle. Excellent burst fire accuracy when aiming down sights, and high damage in short range encounters. | 16 |
| MP5 | SMG | Full-auto submachine gun. Fast fire rate with low recoil. Good visibility and control while firing. | 4 |
| Milano 821 | SMG | Full-auto submachine gun. High damage with a slower fire rate and fair recoil. Improved handling speeds with more accurate hipfire spread. | 13 |
| AK-74u | SMG | Full-auto submachine gun. Improved damage and range with reliable weapon control. | 25 |
| KSP 45 | SMG | 3-round burst submachine gun. High damage with moderate range. Burst fire spread is less efficient at long range. | 34 |
| Hauer 77 | Shotgun | Pump-action shotgun. High damage with a possible 1-shot kill in close quarters. Hand loaded with moderate rechamber speed. | 10 |
| Gallo SA 12 | Shotgun | Semi-auto shotgun. Reliable damage and pellet spread. Moderate recoil and visibility when firing. | 22 |
| Stoner 63 | LMG | Full-auto light machine gun. Improved fire rate with a larger ammo capacity. Subdued recoil and good visibility while firing. | 4 |
| RPD | LMG | Full-auto light machine gun. Excellent handling speeds with less ammo capacity. Less recoil control when sustaining fire. | 37 |
| Diamatti | Handgun | 3-round burst pistol. Fast cyclic rate of fire with a short delay between bursts. Increased ammo capacity and slightly slower reloading speeds. | 4 |
| 1911 | Handgun | Semi-auto pistol. Good accuracy with a modest ammo capacity. High damage in close encounters. | 28 |
| Magnum | Handgun | Double action revolver. High damage with increased penetration and lower muzzle velocity. | 40 |
| Cigma 2 | Launcher | Lock-on rocket launcher. Anti-vehicle weapon delivers devastating damage. Small ammo pool and slow handling speeds. | 4 |
| RPG-7 | Launcher | Free-fire rocket launcher. Increased blast radius with heavy damage to vehicles, equipment, and personnel. Additional rockets provided. | 37 |
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