In this Spellbreak Classes Guide, we will guide you on all of the classes that you can play with in Spellbreak. There are different classes in Spellbreak and each class comes with its own unique element, abilities, and skills that you can use in matches to dominate the competition. It is important that you try out all of the classes and find the perfect match for your playstyle as it will help you win more matches in the game.
Classes Guide – Spellbreak
Our Spellbreak Classes Guide details everything that you need to know about classes in Spellbreak.
Classes in Spellbreak
Spellbreak is a unique game that is heavily dependent on the class system. There are six unique classes in the game and each class is based on a certain element powering its Gauntlet. Depending on your playstyle, you can choose between any of the following classes that strike to your liking. Each class comes with a Spell and a Sorcery along with four starting skills that are unlocked as you level up in a match.
Conduit Class
Conduit is a class that specializes in Lightning. The basic strengths of this class include rapid-fire and runic efficiency.
| Gauntlet Abilities | Description | ||
| Spell | Lightning Bolt | Allows you to quickly fire multiple bolts in succession | |
| Sorcery | Lightning Strike | Allows you to call down lightning from the sky for a powerful AoE attack | |
| Class Skills (Starting) | |||
| Skill | Level Requirement | ||
| Potential Energy | Level 1 | Grants you +1 damage to all bolts until you stop firing. Can be stacked up to 5 only. | |
| Overload | Level 2 | Lightning Strike can increase your Runic Charge by 1 | |
| Power Surge | Level 3 | Reduces the mana cost of Spells after casting Lightning Strike by 100% | |
| Secondary Strike | Level 4 | Each Lightning Strike causes +4 strikes at 0.6s intervals | |
Frostborn Class
Frostborn Class is centered around the element Frost and your Gauntlet will be powered by it. This class excels in dealing damage from long range and can also increase its immunity from other elements.
| Gauntlet Abilities | Description | ||
| Spell | Ice Lance | Allows you to fire a sharp spear of ice that can be charged to increase speed and damage. | |
| Sorcery | Flash Freeze | Creates an icy aura around you that slows down enemies and eventually freezes them | |
| Class Skills (Starting) | |||
| Skill | Level Requirement | ||
| Frozen Alacrity | Level 1 | Allows you to freeze the ground which allows everyone to skate on it and move quickly | |
| Icicle | Level 2 | Allows you to hover in mid-air while aiming and marks enemies while aiming | |
| Tundra | Level 3 | Removes all status effects and makes you immune to damage while casting Flash Freeze. Also increases Flash Freeze duration by 100% | |
| Ice Prism | Level 4 | Increases Ice Lance’s damage by 35% and allows you to charge it for 0.5s more | |
Pyromancer Class
Just as the name suggests, the Pyromancer class specializes in fire and allows you to control areas and trap enemy players by boxing them in or out.
| Gauntlet Abilities | Description | ||
| Spell | Fireball | Allows you to shoot a fireball that explodes on contact | |
| Sorcery | Flamewall | Creates a wall of wire that sets anyone on fire who passes through it | |
| Class Skills (Starting) | |||
| Skill | Level Requirement | ||
| Combust | Level 1 | Increases Fireball explosion radius by 200% | |
| Firefly | Level 2 | Makes you immune to your team’s Flamewalls and you hover for a short time after passing through a teammate’s Flamewall | |
| Pyrolysis | Level 3 | Increases Firewall damage by 100% for 2 seconds | |
| Conflagration | Level 4 | After its initial impact, the Fireball splits into smaller Fireballs that deal damage to anything they come in contact with | |
Stoneshaper Class
The Stoneshaper class excels at using stone to its advantage. This class has the best defense in the game.
| Gauntlet Abilities | Description | ||
| Spell | Shockwave | Creates a shockwave on the ground that moves through everything that comes in its way | |
| Sorcery | Boulderfall | Allows you to throw a huge rock at your enemies that damage them | |
| Class Skills (Starting) | |||
| Skill | Level Requirement | ||
| Stoneskin | Level 1 | Increases your armor by 20 when you use Shockwave | |
| Bedrock | Level 2 | Allows you to cast Shockwave in the air as you will first crash to the ground and then cast the spell | |
| Avalanche | Level 3 | Grants you maximum Boudlerfall charges | |
| Accretion | Level 4 | Grants you +1 Boulderfall boulder charges when they move through the air | |
Tempest Class
The element of choice for the Tempest class is Wind. Just as the name suggests and the element suggests, Tempest excels are movement and avoiding enemy attacks.
| Gauntlet Abilities | Description | ||
| Spell | Wind Shear | Allows you to launch a powerful wind gust that can damage your enemies and deflect their spells | |
| Sorcery | Tornado | Allows you to launch a twisting column of powerful wind that sucks players inside it. Players in the air are easier to suck inside it. | |
| Class Skills (Starting) | |||
| Skill | Level Requirement | ||
| Wind Surge | Level 1 | Firing Wind Shear on the ground gives you a boosted jump in the air | |
| Updraft | Level 2 | Makes you immune to teammates’ tornadoes that rather throw you into the air and allow you to soar high in the air | |
| Squall | Level 3 | Increases your spell damage by 20% as long as you remain in the air. Your damage is increased the longer you stay in the air | |
| Sudden Gust | Level 4 | Cools down Tornado 100% faster when you are in the air | |
Toxicologist Class
The Toxicologist Class specializes in Toxic and is considered one of the best damage dealing classes in the game. They also excel at remaining silent and stealthy.
| Gauntlet Abilities | Description | ||
| Spell | Toxic Spray | Allows you to spray toxic gas streams. Each stream deals additional damage to enemies when they connect with them | |
| Sorcery | Toxic Cloud | Allows you to throw a toxic chunk that explodes and sprays deadly gas around its location | |
| Class Skills (Starting) | |||
| Skill | Level Requirement | ||
| Viscosity | Level 1 | Toxic Spray leaves behind sticky toxic puddles that damage enemies when they step into them | |
| Vanishing Mists | Level 2 | Makes you immune to your team’s toxic clouds and entering a teammate’s cloud will allow you to dash and become invisible for a short time | |
| Outbreak | Level 3 | Increases your Toxic Spray damage by 75% while you are invisible | |
| Spreading Sickness | Level 4 | Allows you to fire 2 additional Toxic Clouds | |
For more help with Spellbreak, check out the guides linked below:
This concludes our Spellbreak Classes Guide. If you want to add anything to this guide, feel free to use the comments section below.